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7980XE vs. 8700K Gaming Benchmarks - Page 6

post #51 of 63
@dadTX: unlimited budget, my friend... Unlimited budget
post #52 of 63
lol whoops wrong thread... delete this post if possible.. (you know you have a problem when you have too many overclock.net tabs open...)
post #53 of 63
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Edited by Feklar - 10/15/17 at 5:08pm
Feklar
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Feklar
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post #54 of 63
Quote:
Originally Posted by dadTX View Post

BTW You own 4K 144 Hz G-sync monitor? I thought such things not exist yet...Or maybe you have 3-4 1080p monitors? 6950X is great for gaming(if OC) and I doubt you notice any profit in games from upgrading to 7980XE. If you also do workstation tasks like CAD/3D final rendering - then of course 18C/36T wins.

no I am just saying if that's what you are trying to target on your in game fps I Mean when i Play certain games at 4k resolution in order to go over the 144hz mark how much gpu power it takes.
post #55 of 63
Quote:
Originally Posted by animeowns View Post

no I am just saying if that's what you are trying to target on your in game fps I Mean when i Play certain games at 4k resolution in order to go over the 144hz mark how much gpu power it takes.

But why need go over 144 hz if your display is 60 Hz? To get 4k@60 fps 2xSLI 1080ti should be enough(if SLI works) I suppose. BTW not sure if many-core CPU actually helps drive 3XSLI better than 4-6 core CPU, maybe in some DX12 titles where multi-gpu support is done without SLI(in-game settings) or in multi-monitor configs? I owned 2XSLI GTX 970 in 2014 and it was very poor experience: every 2nd game I tried either had artifacts(textures blinking here and there), or micro-freezes or just the same FPS as single GPU. So to me SLI feels like waste of money, doubt now it is any better if officially 3-4X SLI is even not supported any more. BTW no nvidia multi-gpu single cards are produced since Titan Z. 3DMark seems to be the only "game" where SLI scales as it should biggrin.gif
post #56 of 63
Quote:
Originally Posted by Leijido View Post

@dadTX: unlimited budget, my friend... Unlimited budget

Build both systems test and benchmark them to figure which you like the best. Afterwards drop me a message and I'll give you the address you can send the losing system to. You can thank me later.
     
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post #57 of 63
Quote:
Originally Posted by dadTX View Post

But why need go over 144 hz if your display is 60 Hz? To get 4k@60 fps 2xSLI 1080ti should be enough(if SLI works) I suppose. BTW not sure if many-core CPU actually helps drive 3XSLI better than 4-6 core CPU, maybe in some DX12 titles where multi-gpu support is done without SLI(in-game settings) or in multi-monitor configs? I owned 2XSLI GTX 970 in 2014 and it was very poor experience: every 2nd game I tried either had artifacts(textures blinking here and there), or micro-freezes or just the same FPS as single GPU. So to me SLI feels like waste of money, doubt now it is any better if officially 3-4X SLI is even not supported any more. BTW no nvidia multi-gpu single cards are produced since Titan Z. 3DMark seems to be the only "game" where SLI scales as it should biggrin.gif

I was just using an example of what you would need if you wanted 4k @ 144hz nvidia knows that 2 card's cannot do it in modern games and you can be sure by the time the monitors release in 2018 they will try to push out new video cards alongside it depends on what games you are playing I am still playing alot of old games within my steam library as i have like 600+ and games like bioshock infinite scale very good with 3 and 4 cards same goes for shadow of mordor.
Edited by animeowns - 10/18/17 at 2:55am
post #58 of 63
Quote:
Originally Posted by animeowns View Post

games like bioshock infinite scale very good with 3 and 4 cards same goes for shadow of mordor.

Yes, playing BS:I with 2XGTX970 was nice: around 80-100 FPS @ 1440p with no freezes - was one of the minority of SLI playable titles then. SOM had problems with SLI at first: some visual artifacts AFAIR, was fixed later. I agree - older games eventually get better SLI support, but it takes ~6-12 months to release a patch &/or SLI driver profile: too much time to wait. New games usually fail SLI support from the start & this is really annoying mad.gif Remember that ~99% modern AAA titles are primarily targeted at consoles and are released for PC as 'side-effect' only: so no proper hi-end hardware (like multi-GPU / many-core CPU) support is logical sadsmiley.gif But for those spending $$$ on their top GPU still makes no sense...For example we still have no demand for more tha 4-6Gb video memory even for 4K...(maybe some games can use about 10-11Gb but for 4K+8xMSAA / FPS is still too low) If PC has some exclusive title with really stunning graphics in future (except the next version of 3D mark), then possibly getting new 4K g-sync display and 3XSLI becomes reasonable.
post #59 of 63
Quote:
Originally Posted by dadTX View Post

Yes, playing BS:I with 2XGTX970 was nice: around 80-100 FPS @ 1440p with no freezes - was one of the minority of SLI playable titles then. SOM had problems with SLI at first: some visual artifacts AFAIR, was fixed later. I agree - older games eventually get better SLI support, but it takes ~6-12 months to release a patch &/or SLI driver profile: too much time to wait. New games usually fail SLI support from the start & this is really annoying mad.gif Remember that ~99% modern AAA titles are primarily targeted at consoles and are released for PC as 'side-effect' only: so no proper hi-end hardware (like multi-GPU / many-core CPU) support is logical sadsmiley.gif But for those spending $$$ on their top GPU still makes no sense...For example we still have no demand for more tha 4-6Gb video memory even for 4K...(maybe some games can use about 10-11Gb but for 4K+8xMSAA / FPS is still too low) If PC has some exclusive title with really stunning graphics in future (except the next version of 3D mark), then possibly getting new 4K g-sync display and 3XSLI becomes reasonable.

I was playing @ 8k on a dell up3218k for a few games but i had more problems trying to get even games to launch I mean there are a few games that will run 8k perfect with 3 and 4 cards but 8k is not worth the price when you have like 600+ steam games and maybe only like 7 work and they are games you don't play anyway lol project cars is a very well optimized game and it runs well over 60 fps @ 8k
post #60 of 63
@animeowns: nvidia inspector and sli bits for 3 or 4 gtx 1080 TIs or Titan XPs still won't let most games work at 8k?
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