TruePlay provides developers with a new set of tools to combat cheating within their PC games.
A game enrolled in TruePlay will run in a protected process, which mitigates a class of common attacks. Additionally, a Windows service will monitor gaming sessions for behaviors and manipulations that are common in cheating scenarios. These data will be collected, and alerts will be generated only when cheating behavior appears to be occurring. To ensure and protect customer privacy while preventing false positives, these data are only shared with developers after processing has determined cheating is likely to have occurred.
The TruePlay APIs for the Universal Windows Platform (UWP) allow limited interaction between games and the game monitoring system on Windows 10 PCs. These APIs are located in the header.
Developers may have some game features and experiences which do not require active game monitoring. In recognition of that need, TruePlay is not a "block on launch" experience-customers who have not opted into TruePlay's game monitoring are still able to launch protected games. Developers can then make decisions around which experiences are allowed from within their games. Whatever the decision, use the provided APIs to indicate to the system whether active game monitoring is required.
There is no real investigation on this yet. I'm sure more will follow once Fall Creator Update is released.
My interpretation is that this is an API baked into the OS now. It's not clear if this is limited to UWP.
I don't like the sound of this. Wonder if it will crash more with mods or wrappers? Or sli over plx? At the least it is one more setting to worry about. Not like it will keep the cheaters out of windows 7.
If it only applies to windows store games that I have no expectation of improving, then I guess it's ok. Still remember the gfwl though.
Can I see at some future point Steam, Origin, Uplay, etc all hooking into TruePlay if it offers min. to no impact to gaming. And, let MS do all the "heavy lifting" with cheat updates and the like?
Can I see at some future point online anti cheat measures such as Valve anticheat, gameguard, PB, fairfight hooking into TruePlay at a cost/resource savings for them?
Will MS really back this if PC developers start hounding them for it?
This is for UWP games only, right? Aka games in the Windows App Store.
If so, I wouldn't worry too much. Only Microsoft games are going to be UWP exclusive, as doing that is commercial suicide for anyone else.
Quote:
Originally Posted by EastCoast
Can I see at some future point Steam, Origin, Uplay, etc all hooking into TruePlay if it offers min. to no impact to gaming. And, let MS do all the "heavy lifting" with cheat updates and the like?
Can I see at some future point online anti cheat measures such as Valve anticheat, gameguard, PB, fairfight hooking into TruePlay at a cost/resource savings for them?
Will MS really back this if PC developers start hounding them for it?
I don't like the sound of this. Wonder if it will crash more with mods or wrappers? Or sli over plx? At the least it is one more setting to worry about. Not like it will keep the cheaters out of windows 7.
If it only applies to windows store games that I have no expectation of improving, then I guess it's ok. Still remember the gfwl though.
I have no faith in Microsoft when it comes to marketing, stuff like GFWL and the Windows Store in general are complete abominations.
That said, when it comes to backend stuff Microsoft are extremely competent.
This can't be used outside UWP however, which is a pity because I suspect it would be a hell of a lot better than punkbuster and VAC is limited to Steam games.
Having a competent third-party company providing anti-cheat would be positive in my eyes, if MS were willing for it to be used by games purchased outside their own store. Since they aren't it's useless, only Microsoft games will use and when did they last release a multiplayer PC game?
99.9% it's only for windows store games (UWP). A "feature" like that requires implementation from the developer. Doubt even existing uwp games will use it, future uwp games maybe, depending on the will of the developer. This are just tools, not mandatory. The windows store has a very low user base anyway, so who cares.
I have no faith in Microsoft when it comes to marketing, stuff like GFWL and the Windows Store in general are complete abominations.
That said, when it comes to backend stuff Microsoft are extremely competent.
This can't be used outside UWP however, which is a pity because I suspect it would be a hell of a lot better than punkbuster and VAC is limited to Steam games.
Having a competent third-party company providing anti-cheat would be positive in my eyes, if MS were willing for it to be used by games purchased outside their own store. Since they aren't it's useless, only Microsoft games will use and when did they last release a multiplayer PC game?
It could be a step towards keeping xbox games in the windows store, at xbox settings, with crossplay and gamepad use only, to even the playing field.
I guess uwp stuff seems pretty clean so hopefully there won't be errors popping up where they don't belong. And you can supposedly turn off the system monitoring and reporting to third parties, so hopefully it stays containable and controllable and doesn't make itself present everywhere like game bar. Hey I just recorded typing this text.
I agree that better anti-cheat would be good.
I probably worry too much, but I will wait to see what this does before I jump in.
Can I see at some future point Steam, Origin, Uplay, etc all hooking into TruePlay if it offers min. to no impact to gaming. And, let MS do all the "heavy lifting" with cheat updates and the like?
Can I see at some future point online anti cheat measures such as Valve anticheat, gameguard, PB, fairfight hooking into TruePlay at a cost/resource savings for them?
Will MS really back this if PC developers start hounding them for it?
If this only works on apps from the Windows Store, I doubt that they will be able to hook into anything. IMHO, this is Microsoft playing catch up to other PC gaming services.
Was off for me. Default just after install on my htpc, but my autocomplete stuff on edge was still there so maybe it just kept the settings. Everything looks the same but it seems like my hard drive has less space.
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