Originally Posted by magnek
You mean this?
I wonder what kind of "activism" he's referring to. But if it's the kind that I'm thinking of then lemme just say this: it's a freaking video game
. I dunno about you, but I play games for fun and to unwind, not to have some goddamn SJW propaganda shoved down my throat.
If you insist on using games as a platform to raise awareness about whatever social justice issues that you hold oh so dear, then make a game dedicated to those issues and be very clear about it
. So at least this way if I won't feel like I inadvertently stepped into some kind of virtual indoctrination camp.
And also if you truly cared about those issues that
much then I dunno, donate to their cause or something instead of this virtue signaling BS. I'm so sick and tired of this bullcrap that keeps cropping up in video games these days.
There's no activism in this game. It's a story about resisting a Nazi takeover in 1960s America; any perceived activism is actually just an interesting take on such subject matter. If you can't handle a story saying that there was a lot of racism in the 1960s, and that that was a bad thing, then I don't know what to tell you. Commentary on current events is minimal to nonexistent.
I do however find it embarrassing that people who don't like the "SJW bullcrap" (whatever that means) use graphics and level design as a fig leaf. You'd think that if they had any conviction or really believed they were right, they wouldn't have to dance around the issue.
Personally, I think all "SJW propaganda" (again, whatever the hell that means) is just an attempt to tell a story more interesting than other AAA games that tend to have inoffensive and indistinct stories that add very little to the experience.