Originally Posted by xenophobe
It's gambling. The 'door prizes' are worthless and you're paying to receive a chance at an item with very high odds. It's preying on OCD and addictive behaviors boosted by peer pressure.
Opening packs is fun and exciting... but you're paying money for pixels. In games where items are tradeable/sellable, yeah, you can indeed profit cashing out with real money.
It shouldn't be regulated, it should be banned.
Ok sure, but where do we draw the line in the definition? Wold of Warcraft was technically then a slot machine that you paid a rental fee to use, seeing as it had randomized loot tables for bosses that dropped gear which you needed to progress further into the content with.
Most of the reason why I don't want this regulation in the gaming industry is because it sets precedents and it can have a really bad effect on things. That and I think people can make the call on their own whether a game is good or bad. SWB2 is clearly a crappy game because it has lootboxes centered around the core of the gameplay(progression). No one should need the government to hold their hand so they don't overspend on the dumb game.