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[GI]EA...'Not Giving Up' On Battlefront 2 Microtransactions

post #1 of 218
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Quote:
Jorgensen noted the distaste for this kind of payment/design structure, but didn't dismiss it completely. "Some people have more time than money, and some people have more money than time," he said. "You want to always balance those two."
To that end, the company is still committed to implementing microtransactions in some way, but is figuring out the right way to do that. "We're learning and listening to the community in terms of how best to roll that out in the future, and there's more to come as we learn more," Jorgensen said.

http://www.gameinformer.com/b/news/archive/2017/11/28/ea-doesnt-think-players-want-darth-vader-in-pink.aspx

Meanwhile, during gameplay...
https://www.reddit.com/r/StarWarsBattlefront/comments/7g2y77/was_excited_for_my_first_ever_game_of_heroes_vs/

Update:
EA's day of reckoning is here after 'Star Wars' game uproar, $3 billion in stock value wiped out
https://www.cnbc.com/2017/11/28/eas-day-of-reckoning-is-here-after-star-wars-game-uproar.html
Edited by EastCoast - 11/29/17 at 6:55am
post #2 of 218
lol @EA trolling further. That is one company with zero F's given what people think! I actually hope when they do bring them back pricing is higher.
post #3 of 218
There stock fell 3.1 billion you'd think that would motivate them to suck less but when you got more money then brains it don't matter all I can say is good job voting with wallets on this keep doing it till they lose billions more. Send a clear message gamers won't put up with those practices.
post #4 of 218
I don't have any plans on supporting another EA associated title.
    
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post #5 of 218

What about people have no TIME and MONEY? 2 JOBS LOW INCOME, many can't get a full 40 hrs weekly enough to support rent & foods.

 

Totally promoting more people going back to download the game without paying.

 

I am DONE with EA for once, sorry DICE. This has said many time "not buying EA games" well this is for real this time.


Edited by djriful - 11/28/17 at 9:29pm
post #6 of 218
Quote:
Originally Posted by djriful View Post

What about people have no TIME and MONEY? 2 JOBS LOW INCOME, many can't get a full 40 hrs weekly enough to support rent & foods.

They probably shouldn't be buying luxury items like videogames if things are that dire. Especially games with ridiculous pay to win microtransactions.
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post #7 of 218
Quote:
Originally Posted by EastCoast View Post

Quote:
Jorgensen noted the distaste for this kind of payment/design structure, but didn't dismiss it completely. "Some people have more time than money, and some people have more money than time," he said. "You want to always balance those two."
To that end, the company is still committed to implementing microtransactions in some way, but is figuring out the right way to do that. "We're learning and listening to the community in terms of how best to roll that out in the future, and there's more to come as we learn more," Jorgensen said.

http://www.gameinformer.com/b/news/archive/2017/11/28/ea-doesnt-think-players-want-darth-vader-in-pink.aspx

Meanwhile, during gameplay...
https://www.reddit.com/r/StarWarsBattlefront/comments/7g2y77/was_excited_for_my_first_ever_game_of_heroes_vs/

People with more time than money can always go play an actual free to play title that doesn't cost $60 like this one does. The backflips that these executives do to try to get their way...

And people with more money than time should be taxed like in real life, right? Nothing like putting a little reality into gaming to make it more pleasurable.

Regarding the Reddit post, I knew it would probably be funny when I read about it. But seeing it, oh, it's delightful. lachen.giflachen.giflachen.gif Good job EA, good job. lachen.gif You've successfully built one of the best caricatures of modern-day gaming.
Edited by tpi2007 - 11/28/17 at 11:23pm
 
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post #8 of 218
They gotta make back the money from all those lost sales.
post #9 of 218
Throw in more pay to win mechanics or start charging $180+ for the basic game $360 for deluxe version $550 for deluxe + season pass then when new dlc comes get coupon for 20% off. Making season pass just cash grab with a discount in future no more free dlc.
post #10 of 218
Quote:
Originally Posted by tpi2007 View Post

People with more time than money can always go play an actual free to play title that doesn't cost $60 like this one does. The backflips that these executives do to try to get their way...

And people with more money than time should be taxed like in real life, right? Nothing like putting a little reality into gaming to make it more pleasurable.

Regarding the Reddit post, I knew it would probably be funny when I read about it. But seeing it, oh, it's delightful. lachen.giflachen.giflachen.gif Good job EA, good job. lachen.gif You've successfully built one of the best caricatures of modern-day gaming.

It's honestly not as simple as you make it out to be. There is actually some merit to what EA is saying in regards to this.

I have a friend who is a few years older and is an engineer. He likes to game once in a while, and has a decent little PC, but he can't always play with us because there is limiting factors to the time input. He brought this up with me one night actually, and was talking about the time commitment for video games seems to be going up across the board. For example, he always wanted to play WoW with us, but he didn't have the time to level up a character to max level and play with us. In the case of casual arcade shooters like star wars games, the general progression of the game may be fine for everyone with the time to play through it, but if my friend, for example, logs on once in a while and wants to have the same experience as the rest of us I don't think it is a bad thing that he can pay a bit in order to get to play with all the characters like we do.

With that being said, I'm not insinuating they set up SWB2 in a good way, they went about it terribly, which brings me to the only time I have issue with this; when the people who actually play through the progression are not able to get the same items that can be bought, and/or if the purchased content actually provides an advantage. That is bad. To be honest, I think that having unlocks and general progression in shooters is a little goofy to begin with, but that is a different argument completely.

Also, just a little FYI, $60 in 2007 is equal to about $70 now. The price of video games hasn't changed from that $60 number for over a decade. If you never purchase any of the micro transactions, you are technically getting AAA games for what is equal to $50 back in 2007- almost a 20% price reduction
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