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Lost planet demo out now!!! - Page 6

post #51 of 85
I downloaded the DLL and the required DX9 file too (thanks, dpawl).

Only played it for a few mins and the framerates were good with decent graphics settings .. it was just too confusing for me. Controls were still displayed as xbox controls (the hell!) and the snow was wayyyy too thick in the first level.
    
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post #52 of 85
Remember to have the latest DX9c April installed
post #53 of 85
Quote:
Originally Posted by Murlocke View Post
People with a 320MB GTS need to stop complaining that they can't max out a DX10 game, sorry to say this but.. I said this over 30x on this forum. That card will not cut DX10.

Not to be rude, but you cant expect to max a game when this games DX10 requirements clearly state 512mb of VRAM. 320MB of VRAM is not enough space.
I think we have a right to complain...I have 2 GTS 320SLI and all seems fine with the game maxed out (8AA) 1600x1200 I get between 25-39FPS. I am also oc'ed to 3.8 and GPU's are Superclocked (and then some)
. Not impressed with the game though I hated it for the 360 and id it wasn't for the DX10 thing would of not downloaded this
post #54 of 85
Quote:
Originally Posted by Murlocke View Post
People with a 320MB GTS need to stop complaining that they can't max out a DX10 game, sorry to say this but.. I said this over 30x on this forum. That card will not cut DX10.

Not to be rude, but you cant expect to max a game when this games DX10 requirements clearly state 512mb of VRAM. 320MB of VRAM is not enough space.
I think we have a right to complain...I have 2 GTS 320SLI and all seems fine with the game maxed out (8AA) 1600x1200 I get between 25-39FPS. I am also oc'ed to 3.8 and GPU's are Superclocked (and then some)
. Not impressed with the game though I hated it for the 360 and if it wasn't for the DX10 thing would of not downloaded this. Looking forward to more demos
post #55 of 85
my rig did okay with this, average of like 33 fps in the first part with a res of 1280x720 and 4xAA, medium-high settings - didnt really like the game that much though
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post #56 of 85
Quote:
Originally Posted by Murlocke View Post
People with a 320MB GTS need to stop complaining that they can't max out a DX10 game, sorry to say this but.. I said this over 30x on this forum. That card will not cut DX10.

Not to be rude, but you cant expect to max a game when this games DX10 requirements clearly state 512mb of VRAM. 320MB of VRAM is not enough space.
I have a 320 GTS and it's fine, sure not all maxed out but I have a small 19" not widescreen monitor and only a gig of ram as I RMA'd the other one. It runs the game fine basically maxed out. My card is just oc'd so I would OC it if you have it. The game itself sucks butt. I would not buy it. Crysis ftw.

Quote:
Originally Posted by Joshx View Post
Not impressed with the DX9 version at all... Didn't really enjoy the game either.
Same with DX10. I may get DX9 version to see how crappy it is maxed out compared to DX10.
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post #57 of 85
Well, I got a couple errors with .dll files, but once I read this thread and got that all sorted out, guess what. I dont have shader model 3.0. In fact, it told me "Unsupported pixel shader version 2.0." How's that for a bummer? Oh well, I played the 360 demo, and didnt like it at all. Not a huge loss. This fall tho, watch out
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post #58 of 85
Do the DLL's work for DX10, though?
Cause I'm trying to run the DX10 version and it keeps on saying the same things you guys are saying is happening.

What should i do?
    
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post #59 of 85
For those who tried running the game in XP x64 professional windows....I had no luck either. Sucks for us that have this operating system, but what the heck....productivity or game playability?
    
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post #60 of 85
Heres a in game shot. 19-30fps most of the game for me...but smooth. I wish I could use HDR and AA etc.

Attachment 47728
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