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Lost Planet Experience - Page 15

post #141 of 178
Quote:
Originally Posted by Biomech View Post
lpdemo_dx10
1920x1080
60Hz
forceware 158.18
Vista Ultimate

32fps - Snow
37fps - Cave

I did notice some lag. All settings at default. I'm surprised this CPU could handle it. I might download the dx9 version and boot up XP to compare. I'm still having blur issues with forceware 158.22 in xp. I may have to re-install drivers and tweak.
Download 158.42 look at gpu oc guide in my sig
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post #142 of 178
DirectX 9.0c Lost Planet Demo
1024 x 768 with everything on highest setting, AA off and AF at X16.
Average: 32
Snow: 32
Cave: 35
heres a screenshot of the spawn area on first map.
http://img.photobucket.com/albums/v5...2-05-33-71.png

Not a bad game, the oxygen thing is kinda goofy and the graphics look pretty cool. might pick it up when it comes out.

EDIT:Working on a video for it too. might be a little spoiler for some
    
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post #143 of 178
Quote:
Originally Posted by Murlocke View Post
I can't play this game maxed. I use 4x AA and 1920x1200 res and I have to set my shadows to medium, and even then i get hiccups, and horrible input lag with the mouse.

So the GTS users can stop complaining, seeing as my computer was 1300$ on video cards compared to 300$, and I still cant max it.
This is just another one of those games that does not utilize SLI. I get the same FPS results on the first test SLI and non-SLI, and the same results on the second test. It sure would be nice if they gave me a game that would actually utlilize my second video card as a functional piece of hardware rather then a $600 paper weight (and space heater ). As it now appears that there is finally a game out that would actually benifit from having two cards!)

Anyways, my results are:

lpdemo_dx10
1920x1080
60Hz
forceware 158.43 (BETA)
Vista Ultimate [64-bit]

33fps - Snow
51fps - Cave

Im rather disappointed, but, then, its just a demo. Tests were taken at default settings.
post #144 of 178
^ in the dx9 version there's an option for multi-gpu, i get great frames out of this, and the load is almost perfectly balanced across my cards.

maybe it's a dx10 thing
post #145 of 178
Quote:
Originally Posted by Shadowrunner340 View Post
^ in the dx9 version there's an option for multi-gpu, i get great frames out of this, and the load is almost perfectly balanced across my cards.

maybe it's a dx10 thing

Multi GPU option in DX10 version also.

I wish I could get fraps or prnt scrn to work, because I ran this game at full settings 4x AA, Medium shadows and got great FPS.
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post #146 of 178
No matter what I did, I couldn't get SLI to work in the DX10 version of the game, even with the latest beta drivers that support it.

On the DX9 version with SLI enabled I gain a massive 90% FPS increase.
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post #147 of 178
Quote:
Originally Posted by Murlocke View Post
No matter what I did, I couldn't get SLI to work in the DX10 version of the game, even with the latest beta drivers that support it.

I would just chalk that up to a hastily coded game maybe.
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post #148 of 178
its a good game on 360 but it seemed like it was hacked to play on the comp plus i have to play on omg low settings
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post #149 of 178
looks real good and all but it crashes too often...
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post #150 of 178
I haven't gotten into it yet, but ran the test. Does it end or is it just an endless loop?

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