8800 series cards make use of a 384-bit interface. The interface between the GPU and memory dictates the optimal amount of memory that the card can support. As for physics support, part of the RAM is not dedicated to physics processing at the moment. There are no implementations in Nvidia's drivers at present to process Havok Engine3 code on the GPU yet, thus the whole amount of memory is used for graphics.
post #11 of 21
6/3/07 at 3:11pm