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Company of Heroes Goes DirectX 10 - Page 2

post #11 of 13
Quote:
Originally Posted by sladesurfer View Post
Agreed. Not worth buying right now plus i heard by the time the DX10 games comes out,the top of the line GTX will become a Mid range card as far as performance
I disagree.

First, remember that COH was patched to DX10, it was not native to it when it was released, so it's understandable that there will be some performance issues, especially since this is the first DX10 patch to come out for COH. Let's wait and see what the frame-rates become with the next DX10 patch for COH, they will most likely be much better.

Don;t forget that a good benchmark is how DX10 native games play. There is the "Lost Planet" demo, which played amazingly well - very fluid, no stuttering, on my PC with all the settings and eye candies set up really high.

So, I am trying to get to the point that by the time developers have become comfortable, and fluent, in coding DX10 there will always be a lag between the hardware that comes out and the software available that such hardware can make use of. We are still seeing major performance boosts from new driver releases from both Nvidia and ATI, which is proof that the 8800 and x2900 series still have a lot of potential to wow us all with the advent of DX10 - they still have unused features that have not been made use of in current games.

The 8900 and the x3000 will be just as good, if not slightly better, than the 8800GTX or the x2900xtx for a good 6 months before developers can begin tapping the potential it has to offer.
 
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Golden Copper
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post #12 of 13
Man the 8800 Ultra XXXs really pwn the 8800 GTX...

That makes me sad TBH.
The Leviathan
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The Leviathan
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post #13 of 13
my gts 320 mb version not there o WELL, i hope it runs dx10 games well
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