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DiRT Demo Slow??!! - Page 3

post #21 of 38
Quote:
Originally Posted by murcielago585 View Post
its just extremely poorly optimized. it feels like any other 360 port. Have you tried oblivion, test drive unlimited, or rainboe six on your 7600GT? Expect similar performance, except worse, haha. I had the same troubles with most wanted on my 7600GT, they just need a little optimization.
I have no problems with any of those games.
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post #22 of 38
Quote:
Originally Posted by Namrac View Post
Umm... Dirt for PC is very solid, and Oblivion's poor coding wasn't because of it being a port. I believe it was PC > 360 anyway (as apposed to 360 > PC)
well then don;t know what to tell you, tried it on two different rigs and got teo very different results, you said it ran 30fps on your rig on low, so imo, that would be a very poorly optimized game. You have a good computer and it shouldn;t have to take more than that to play a pc game well. I;ve played this on the 360 and it runs as smoothe as butter, so something is sketchy on the coding on the pc version.
    
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post #23 of 38
Murlocke had a lot of issues with the first track even with SLI'ed 8800GTXs. Try a different stage. Also, make sure you aren't forcing anything at the driver level.
    
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post #24 of 38
Quote:
Originally Posted by murcielago585 View Post
well then don;t know what to tell you, tried it on two different rigs and got teo very different results, you said it ran 30fps on your rig on low, so imo, that would be a very poorly optimized game. You have a good computer and it shouldn;t have to take more than that to play a pc game well. I;ve played this on the 360 and it runs as smoothe as butter, so something is sketchy on the coding on the pc version.
360 probably runs the game at or below 30 FPS. Not only that, but 360 can't do anti-aliasing, so of course it will be faster.
    
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post #25 of 38
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post #26 of 38
Quote:
Originally Posted by pow3rtr1p View Post
360 probably runs the game at or below 30 FPS. Not only that, but 360 can't do anti-aliasing, so of course it will be faster.
it also runs it at 1280x720 with the rest of all the eye candy enabled, but what can I say, try it for yourself, but this game was very unpleasant to use at a low setting on my stock PD820 and 7600GT at 1024x768.
    
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post #27 of 38
Quote:
Originally Posted by murcielago585 View Post
it also runs it at 1280x720 with the rest of all the eye candy enabled, but what can I say, try it for yourself, but this game was very unpleasant to use at a low setting on my stock PD820 and 7600GT at 1024x768.
Like I said, fine on my end.
Look at working on that issue before saying it is unpleasant.
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post #28 of 38
pook are you running the demo or the retail?
post #29 of 38
Quote:
Originally Posted by murcielago585 View Post
well then don;t know what to tell you, tried it on two different rigs and got teo very different results, you said it ran 30fps on your rig on low, so imo, that would be a very poorly optimized game. You have a good computer and it shouldn;t have to take more than that to play a pc game well. I;ve played this on the 360 and it runs as smoothe as butter, so something is sketchy on the coding on the pc version.
Um, no, I said it ran at about 50 FPS at med-high at 1680 x 1050. >.> Not 30 FPS on low.
post #30 of 38
Quote:
Originally Posted by noobdown View Post
pook are you running the demo or the retail?
Demo.
Getting the retail sometime this week.
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