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Sony to Give PS3 a Shot of Adrenaline  

post #1 of 35
Thread Starter 
Quote:
380 new games coming for the PS3 this fiscal year

Sony's PlayStation 3 has been on the market for a little over seven months now, but it has not been the roaring success that company executives had once promised. Development of the PS3 resulted in budget overruns, internal turmoil between key executives and a lengthy delay for the console. For his part in the rocky development of the PS3, “Father of PlayStation” Ken Kutaragi was forced out of the company and replaced by Kazuo Hirai.

When it comes to the sales of current generation hardware, the PS3 is at the rear of the pack. For the month of March, Sony sold just 130,000 of its PS3s compared to 199,000 and 259,000 respectively for the Xbox 360 and Wii. For the month of April, sales totals were at 82,000, 174,000 and 360,000 units respectively. In May, the numbers were 82,000, 155,000 and 338,000 respectively.

Sony hopes to reverse the fortunes for its $599 console (the $499 20GB model was dropped earlier this year) by opening the flood gates with new games. There are currently roughly 150 games available for the PS3 platform, but Sony plans for at least 380 new games to hit store shelves during the current fiscal year.

"Attractive game software is the key to accelerate PS3 growth over the next year," said Sony CEO Howard Stringer today at the annual shareholder's meeting.

The increased number of game titles will help Sony move a projected 11 million PS3s during the current fiscal year. The company shipped 5.5 million PS3s through the month of March -- less than the projected number of 6 million.

"All the production problems have been solved. We are making a comeback already," Stringer continued.

Also on the agenda is tackling the huge losses for Sony's Games division. The division witnessed a $1.9 billion USD loss for the fourth quarter due to the PS3.

"We always lose money in the hardware initially, and we recover that money gradually," remarked Stringer. "We believe that the PS3 going forward will be vital to our future, and succeed."

Sony is has already found at least two ways to reduce costs on its PS3. The company removed the Emotion Engine and Graphics Synthesizer (EE+GS) chip which is necessary for hardware-supported backwards compatibility for previous generation games from European PS3s. That functionality is now accomplished with software emulation.

Sony has also increased the production of the blue-violet diodes necessary for the PS3's Blu-ray drive which should drive down manufacturing costs.

Whether these lower costs on Sony's end will be passed on to the consumer remains to be seen, however. Stringer had this to say last week with regards to PS3 price cuts: "That is what we are studying at the moment. That’s what we are trying to refine."

Source

I hope they don't sacrifice quality for quantity. But I guess a few of those 380 games have to be good.

Edit - Was reading elsewhere that 200 of those are boxed games, the other 180 are network releases.
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post #2 of 35
Nice.
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post #3 of 35
Nice, so as im from the UK does that mean ive got an emulated thing in there instead of one of thoese chips?
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post #4 of 35
Thread Starter 
Quote:
Originally Posted by Axon View Post
Nice, so as im from the UK does that mean ive got an emulated thing in there instead of one of thoese chips?
Yes. I believe Sony removed the emotion chip in your area to lower costs, thus resulting in software emulation for backwards compatability.
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post #5 of 35
Quote:
Originally Posted by ElMikeTheMike View Post
Yes. I believe Sony removed the emotion chip in your area to lower costs, thus resulting in software emulation for backwards compatability.
does it loose preformance if we use software instead of chips? or is it the same but well justa diff technology
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post #6 of 35
question is how many of these 380 games will be for the 360 and wii as well
post #7 of 35
Quote:
Originally Posted by ElMikeTheMike View Post
Yes. I believe Sony removed the emotion chip in your area to lower costs, thus resulting in software emulation for backwards compatability.
So that means worse performance, correct?

I highly doubt it'll be noticable though, with all that processing power in the Cell.
    
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post #8 of 35
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Quote:
Originally Posted by Axon View Post
does it loose preformance if we use software instead of chips? or is it the same but well justa diff technology
Quote:
Originally Posted by adam144 View Post
So that means worse performance, correct?

I highly doubt it'll be noticable though, with all that processing power in the Cell.
If it does I doubt the difference would be noticeable. I think the 360 uses software emulation...havent heard bad things about that I don't think. And with every firmware update, the compatability with PS2 games is only going to get better.
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post #9 of 35
Quote:
Originally Posted by Axon View Post
does it loose preformance if we use software instead of chips? or is it the same but well justa diff technology
Every emulation chuggs the system harder than the actual games. Will it be terrible? No. Will it be noticeable? Probably in some cases.

I know the Xbox 360 for a fact lags to **** in 12+ people Halo 2 games. When grenades go off, frames start dropping. I've system linked 360's and regular xbox's together and witnessed it myself.
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post #10 of 35
Software emulation on the PS3 IMO wont be noticeable because of the sheer prower of the Cell CPU. Great news that more games are headed our way. Cant wait.
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