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Nvidia cards retested >>> insignificant difference between 320M vs 640M ultra-resolut

post #1 of 40
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Quote:
it was all in the drivers

people are paying a lot more for extra RAM and it was the drivers that needed optimising clearly

have a read of this article from Xbit Labs release on 10th July 2007


http://www.xbitlabs.com/articles/vid...8-roundup.html


Quote:
Before this article it was be a "no brainer" decision between the two. In theory double the RAM for roughly $100 more.

Now once again it is a "no brainer" decision but going the other way. No need to spend that extra $100 is there aren't any performance gains.


Source: http://www.xtremesystems.org/forums/...d.php?t=151168
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post #2 of 40
Quote:
Originally Posted by sladesurfer View Post
sucks for those who bought the 640 version, but will it perform better in the future? (didn't read the article yet )
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post #3 of 40
Have they stopped making the 640mb's yet?
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post #4 of 40
How could it not help? I know that some games use over 320MB of memory especially at a high resolution. I stayed away from the 8800's altogether because I didn't want to spend a ton for the 640MB and I didn't trust the 320MB with my 1680x1050 resolution.. bad idea? I still love my 1900 so I think I'm glad I waited.
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post #5 of 40
The review is faux imo. They dont even test the games which have high memory usage (the whole point of the 640MB version). I mean where is Oblivion, Prey, FEAR etc...
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post #6 of 40
They used all DX9 versions of the games....

Go view the DX10 "patched" games... there is a difference.
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post #7 of 40
Yeah, you dont really use the 640MB to it's full potential unless you play demanding games such as Oblivion, Supreme Commander and those really demanding games. I am sure the benefit of having 640 MB rather than a 320 is huge when playing games like that.

Also props to the directors for cleaning up this thread, job well done
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post #8 of 40
I guess i don;t mind hearing that my card was a good buy once in a while but you can't say the extra money is a waste because that video ram will be used in future games, especially at higher resolutions. I'm not saying all of it will be used but more than 320 for sure. Newer games are going to have much better textures, which in turn increases texture size, which also requires more video ram. Also, when games like crysis come out where you have tons of interactive objects this ram will come in very handy. I played the world in conflict beta back when it was on gamespot and i'd get a little message on the left saying that I was exceeding my video ram when there were explosions around me. these new effects use a lot of particles and make good use of the ram and I must say they looked damn good. so i'm pretty sure i'm making the upgrade to the 640 within the next 2 months, i've already seen my 320 get maxed with a next-gen game so i'm not taking my chances.
    
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post #9 of 40
good review to show what a great buy the 8800GTS 320mb is as of right now, but personally I'd go with the 640 for peace of mind and guaranteed performance in later games.
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post #10 of 40
Yes. And I'd be able to play Ghost Recon 2 on Max settings with 320MB of Video Memory.

And this is also why on World in Conflict, 320MB users get a warning saying they're reaching their Vram limit? Owned.
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