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CS: Source Server

post #1 of 16
Thread Starter 
Well i have been asked to become part of a clan( a noobs clan , i'm a newbie also, but with time we'll get there !
And right now we have a server but I would like to have a dedicated one(aka our own).
SO what would be the minimum specs for a CS:Source gamer server with let's say 16 players(8vs8)?
I have a aunt who's giving me a old rig, i think p4.
Maybe some overcloking, new ram, raid0 it could do the trick?
thanks.
BTW:
My game name is {COH} Renegade Master
You can find me in this clan server most of the time:
http://www.hellboys.org/index.php?fi...tail&war_id=21
post #2 of 16
A decent P4 (2.6GHz or above) and 1gb of RAM is what I would recommend for a server. Overclocking? No, not unless you can ensure that it's extremely stable if you want it for 24/7 use. The main part of a server is the bandwidth of the internet connection. I myself, on 1.3mbps upload can host around 16-20 players with no lag according to other people's results, but I've never tested this.

As for RAID0, the only thing that would speed up is map load times which aren't too bad anyway since the client also has to load the map.
    
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Hard DriveOSMonitorKeyboard
500GB 7200.10 + 160gb WD Windows Vista x64 SP1 Dell SP23" something W. Saitek USB 
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post #3 of 16
Thread Starter 
I see.
About the internet connection, it would have to be a "special" one right?
WIth more than 10GB's of traffic.
The server's traffic is download/upload right?
edit: where can i find a manual with all the admin commands etc?
post #4 of 16
http://www.mani-admin-plugin.com/ for the admin stuff.

Geeze. I need to go reinstall CSS now.
post #5 of 16
Thread Starter 
OMG YOU HAVE CSS AND IT ISN't INSTALED????
pray for this fella guys......
j/k.
I'm very addicted to it right now
post #6 of 16
lol. Uninstalled cause I reformatted last night :-X
post #7 of 16
Quote:
Originally Posted by Du@lGeEk View Post
I see.
About the internet connection, it would have to be a "special" one right?
WIth more than 10GB's of traffic.
The server's traffic is download/upload right?
edit: where can i find a manual with all the admin commands etc?
You will most definitely need an uncapped connection with no bandwidth limits, otherwise you might find your server won't be able to run in the last few days of the month. (Not sure how much traffic a server uses on average.. just think of it like say 8kb/sec per player.. if you had 16 players in 24/7 for a month that would be..

331776000kb per month, equivalent to 331mb I think?

Not sure, but yeah I would say uncapped is definitely the best option just to be safe, because of map downloads and whatnot
    
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500GB 7200.10 + 160gb WD Windows Vista x64 SP1 Dell SP23" something W. Saitek USB 
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post #8 of 16
What if you used fast downloads, I.E Hosting your maps on a web server and had the users download the maps from there.
post #9 of 16
I suggest not even trying. It is too complicated to run a dedicated server which you obviously have no experience with. Your internet provider might even cap you or have problems with you runnig a server so you might encounter problems there. Also you have no admin experience which is also a must if trying to run a server smoothly.
post #10 of 16
Quote:
Originally Posted by rduffy123 View Post
I suggest not even trying. It is too complicated to run a dedicated server which you obviously have no experience with. Your internet provider might even cap you or have problems with you runnig a server so you might encounter problems there. Also you have no admin experience which is also a must if trying to run a server smoothly.
Hell, he may have no experience with running a server or with admin, but you know, everyone has to learn somewhere; might as well be now. Didn't we all join these forums to get help and to help people? All I see you are doing in that post is putting someone down.

I say, give it a go. If the server doesn't work, come back here for help. After all, that is what we are here for.
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