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x850xt pwnt by 6200 LE - Page 3

post #21 of 23
Not to mention # of processes running at the time of gameplay. If Windows Defender decides to start scanning during a gaming session, my FPS drops 60% or more

Were your game settings similar or identical?
Raven
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Raven
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post #22 of 23
Thread Starter 
His CPU is exactly the same as mine, except the 64 bit version. I think his is 630 or 640, whichever is 3.0Ghz. We both have the same CPU cooler, I have 1gb more ram than him.

I think the problem is that my CPU is a lot hotter than his, as I messed up the Mx-1 that was pre-applied to the Arctic cooling freezer 7 Pro by reseating it (bubbles). Therefore his temps were way lower than mine even though his was Oc'ed to 3.3 and mine was stock ( and still 13C hotter load without OC).


I have some AS5 coming from ebay soon
 
X220
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X220
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post #23 of 23
Thread Starter 
I doubled my FPs without losing quality buy Updating to 7.7 catalyst and using this CAL config:

//FPS Config
//----------------------

clear

echo "*******************"
echo "FPS Config Loaded"
echo "*******************"

// FPS Settings
// ----------------

//Cl_ Commands

cl_cmdrate "101" // Must be set to 100/101
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_interp "0.01" // Must be set to .01
cl_interpolate "1" // Must be set to 1
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_phys_props_max "60" // Must be set to 50+
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "0"
cl_smooth "1"
cl_smoothtime "0.01"
cl_soundscape_flush
cl_updaterate "101" // Must be set to 100/101

//Mat_ commands

mat_bloomamount_rate "0.05f" // Must be set to "0.05f"
mat_bloomscale "0"
mat_bumpbasis "0" // Must be set to 0
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_autoexposure "0" // Must be set to 0
mat_debug_bloom "0" // Must be set to 0
mat_debug_postprocessing_effects "0" // Must be set to 0
mat_debug_process_halfscreen "0" // Must be set to 0
mat_debugalttab "0" // Must be set to 0
mat_debugdepth "0" // Must be set to 0
mat_debugdepthmode "0" // Must be set to 0
mat_debugdepthval "128" // Must be set to 128
mat_debugdepthvalmax "256" // Must be set to 256
mat_disable_bloom "1"
//mat_dxlevel 90 // Must be set to 81 or higher
mat_filterlightmaps "1"
mat_force_bloom "0" // Must be set to 0
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdroverbrightrange "16" // Must be set to 16
mat_leafvis "0" // Must be set to 0
mat_norendering "0" // Must be set to 0
mat_parallaxmap "0"
mat_picmip "0" // Must not be higher than 2
mat_reducefillrate "1"
mat_showlightmappage "-1" // Must be set to -1
mat_specular "0"
mat_surfaceid "0" // Must be set to 0
mat_surfacemat "0" // Must be set to 0
mat_vsync "0"

//R_ Commands

r_ambientfraction "0.1" // Must be set to .1
r_avglight "1" // Must be set to 1
r_decals "0"
r_decal_cullsize "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "1" // Must be set to 1
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_flex "0"
r_lightaverage "1" // Must be set to 1
r_lod "-1" // Must be set to -1/0/1/2
r_maxdlights "32" // Must be set to 32
r_modellodscale "1" // Must be set to 1
r_occlusion "1"
r_renderoverlayfragment "0"
r_rootlod "2" // Must be set to 0/1/2
r_shadows "1"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_teeth "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_worldlights "2" // Must be set to 2
r_worldlightmin "0.0002" // Must be set to .0002

r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dsky 0

//Rope_

rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0.01"

//Miscellaneous

demo_recordcommands "1" // Must be set to 1
//fps_max "100"
func_break_max_pieces "0"
gl_clear "0"
jpeg_quality "100" // Must be set to 100
mp_decals "1"
net_showevents "0" // Must be set to 0
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
rate "25000" // Must be set to 25000+
snd_flushasync
texture_budget_background_alpha "999
texture_budget_panel_height "0"
texture_budget_panel_width "0"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
//zoom_sensitivity_ratio "1"
 
X220
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CPUMotherboardGraphicsRAM
Intel Core i7-3820 MSI X79-GD45 MSI GTX465 GE unlocked to 470 16GB Corsair Vengeance LP 
Hard DriveHard DriveHard DriveHard Drive
128GB Crucial M4 1TB WD Black 1TB WD Black 640GB WD Black 
Hard DriveCoolingOSMonitor
2TB WD Green Noctua D14 Windows 7 Ultimate 64-Bit 2x Samsung 22" 2253BW 
PowerCaseAudio
Corsair HX650 Fractal Define R2 Fii E10 DAC 
CPUGraphicsRAMMonitor
Core i5 2520 Intel HD3000 Gskill  12.5" IPS 
CaseMouse
Thinkpad NUB 
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Reply
 
X220
(6 items)
 
 
CPUMotherboardGraphicsRAM
Intel Core i7-3820 MSI X79-GD45 MSI GTX465 GE unlocked to 470 16GB Corsair Vengeance LP 
Hard DriveHard DriveHard DriveHard Drive
128GB Crucial M4 1TB WD Black 1TB WD Black 640GB WD Black 
Hard DriveCoolingOSMonitor
2TB WD Green Noctua D14 Windows 7 Ultimate 64-Bit 2x Samsung 22" 2253BW 
PowerCaseAudio
Corsair HX650 Fractal Define R2 Fii E10 DAC 
CPUGraphicsRAMMonitor
Core i5 2520 Intel HD3000 Gskill  12.5" IPS 
CaseMouse
Thinkpad NUB 
  hide details  
Reply
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