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post #151 of 233
This is odd...wonder if anyone can explain this to me:

Whenever I'm a Pyro and I start flaming another Pyro, they're only on fire for a few seconds and then the flame goes away, yet when I get hit, the flame lasts a lot longer...why is that? A bug?
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post #152 of 233
I seem to notice it too. It must be something new where they are kind of immune to it, just look at his suit
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post #153 of 233
Yea, but if I'm playing a Pyro as well, shouldn't I be affected the same way?

This is weird...and kinda annoying
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post #154 of 233
Quote:
02.10.2007 Team Fortress 2

* Added "Very High" texture resolution option
* Added "Minimal HUD" option to Options->Multiplayer
* Fixed headshots not always registering for crouched players
* Fixed player interpolation bug that caused jittery player animation in some cases
* Fixed rare crash when players exited water
* Fixed server crash related to Spy sappers
* Fixed overlapping UI elements in Options->Video->Advanced
* Fixed non-English language text overlapping in a few places
* Fixed players being able to use spectator points in dustbowl that were not in play
* Removed "listdeaths" command that could be abused by clients
Some guy tested what mat_picmip cmd does. Many players where ready for a riot at Steampowered forums.
They where sending bug reports about it as a petition.
It took few days, but ah, now we have "Very High" texture option.

Also, minimal HUD finally. Good job Valve!
post #155 of 233
Thread Starter 
just ran it at 1680x1050 with all maxed settings, aax8 and afx16 motion blur and hdr.


post #156 of 233
Quote:
Originally Posted by Regulus View Post
This is odd...wonder if anyone can explain this to me:

Whenever I'm a Pyro and I start flaming another Pyro, they're only on fire for a few seconds and then the flame goes away, yet when I get hit, the flame lasts a lot longer...why is that? A bug?
I've noticed the same thing. Not sure if its an improvement or what, but it seems to me it's a bug, because it doesn't happen a 100 percent of the time.
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post #157 of 233
OOO can't wait to test out the VERY HIGH settings .... that is once I get done playing crysis!
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post #158 of 233
Thread Starter 
those screen have the very high texture setting on
post #159 of 233
This game has stolen my life completely. I completely gave up on every other game since the beta came out. It's so amazing, but depressing. Depressing because I can't imagine ever playing CSS again
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post #160 of 233
I think the best part of the game is how light-hearted it is. With the styled graphics, the humor the taunts produce, it all comes together for a very light and easy going FPS. Even when your body explodes, the game simply makes you laugh about it as it points out the pieces of you. All this truly separates the game from other online FPS that are die hard serious and can often be overwhelming.

Only drawback at this point is, I've played the beta so much and only two maps truly stand out and those are 2Fort and GravelPit.
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