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[Joystiq] Supreme Commander for Xbox 360 - Page 6

post #51 of 70
Quote:
Originally Posted by [NuC] R4v3N View Post
Well I am glad you found a platform you like and a genre on that platform you like

I for one like to rely on my skill for kills and not a "loosely tracking" reticle.


If RTS gets a dumb down feature comparable to this, it will be that you have to select groups of units and cannot select individual units. That greatly takes away from the strategy of the game and tarnishes its name.
I don't really understand your implication that autoaim requires no skill.
    
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post #52 of 70
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Originally Posted by satcom View Post
I don't really understand your implication that autoaim requires no skill.
Dont all FPS have autoaim to some degree? And cant you just turn it off if you want? I find it harder to play first person games on consoles for that very reason; aiming is a pain.
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post #53 of 70
Not all console games have autoaim. Gears of War doesn't. I can't think of any games that allow you to turn it off, if they do have it.
    
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post #54 of 70
Quote:
Originally Posted by satcom View Post
Not all console games have autoaim. Gears of War doesn't. I can't think of any games that allow you to turn it off, if they do have it.
I remember you could turn it off on Goldeneye for N64....lol.
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post #55 of 70
Quote:
Originally Posted by satcom View Post
I don't really understand your implication that autoaim requires no skill.
How can you not understand that a feature called "AUTOAIM" requires less skill than a mouse and keyboard and pixel precision? I never said it required NO skill and if I implied that I didnt mean to.

I just didnt enjoy seing my friends gun point to something in the grass in COD4 and he pulled the trigger and got a headshot and couldnt even see the guy. His gun pulled to that spot. That is not skill. That is extremely dumbed down. There is no way you could play with pixel precision on a console conroller. The movements are WAAAAY to static.

This is why SupCom on 360 will fail. You need really fluid, quick movements to play a game like SupCom. There are genres best suited to a controller and genres best suited to mouse and keyboard.
They should just get rid of this argument all together, drop the console market, and make everyone who owns a PC buy a very nice Logitech controller...then your set to play absolutely anything. That why they are starting with the largest user base and they wouldnt have to port to the consoles given that ALL games are made on a PC and then moved to the console intended
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post #56 of 70
Quote:
Originally Posted by satcom View Post
Not all console games have autoaim. Gears of War doesn't. I can't think of any games that allow you to turn it off, if they do have it.
Gears of War was alright on the 360...a decent challenge.

On PC it was an absolute JOKE. I dont know if I ever died going all the way through the game. Mouse and Keyboard just has accuracy and a dynamic that cannot be matched.

I wish they would let PC gamers play console gamers online in different games. The console gamers would get rid of them after a day or two of getting r4p3d
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post #57 of 70
Yes, autoaim makes it easier to aim on consoles. No, it doesn't detract from the fun of the game. It doesn't require any less skill to be a better player than other people. Everyone else in the game has it too. Do you expect to rape in Halo 3 because you have autoaim?
    
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post #58 of 70
Quote:
Originally Posted by [NuC] R4v3N View Post
Gears of War was alright on the 360...a decent challenge.

On PC it was an absolute JOKE. I dont know if I ever died going all the way through the game. Mouse and Keyboard just has accuracy and a dynamic that cannot be matched.

I wish they would let PC gamers play console gamers online in different games. The console gamers would get rid of them after a day or two of getting r4p3d
With a controller it's harder to adjust fire because you have two joysticks to manipulate. A mouse is just point, click, boom. And when you have an adjustible DPI mouse, it's even easier. Dont get me wrong though...I only play FPS's on PC for that very reason.
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post #59 of 70
Quote:
Originally Posted by satcom View Post
Yes, autoaim makes it easier to aim on consoles. No, it doesn't detract from the fun of the game. It doesn't require any less skill to be a better player than other people. Everyone else in the game has it too. Do you expect to rape in Halo 3 because you have autoaim?
......................True but using a controller for FPS and RTS is like running in the special olympics. Each kid see the other as a challenge too.



ANY type of autoaim or aiming help detracts from the game whether you agree or not. It is not what it was intended if the game plays itself. There is NO autoaim on PC shooters unless you opt to, but I dont need my reticle getting stuck on a torso.

Any "help" of any form that detracts from the medium doesnt help anyone.

SupCom will fail on 360...its a good thing it went multi plat on PC.
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post #60 of 70
Quote:
Originally Posted by [NuC] R4v3N View Post
......................True but using a controller for FPS and RTS is like running in the special olympics. Each kid see the other as a challenge too.

had me lol'ing.......


i feel terrible now..
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