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[gametrailers] CryEngine2 Virtual reality vs reality! - Page 3

post #21 of 25
LOL they have too much time on their hands. They need to turn their settings up and enhance the viewing distance and add more shaders though

and I'm with you chiel!
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quad core madness
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post #22 of 25
Ewww The motion blur ruined it. Blech
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post #23 of 25
Quote:
Originally Posted by Coma View Post
This is pretty stupid. CGI has never had any problem looking realistic (check out NVIDIA Gelato), the question is: can it render in realtime? and the answer is no.
Maybe they were running it on a SLI 9800GX2 rig with SLI PhysX cards?

The thing with CG though is that they have to render everything frame by frame, CryEngine has the capability to do it in real time, even if the hardware can't support it (yet)
    
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post #24 of 25
Quote:
Originally Posted by arekieh View Post
Only thing that looked obviously not real was the cars, other than that thats nuts
Yeah, everything else was very realistic. I also think if they just turned off motion blur for this then it would have been a lot better, but turn it back on when I play a game!

But the worst parts were definitely the cars. They were too smooth and perfect.
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post #25 of 25
Quote:
Originally Posted by Ch13f121 View Post
Is it just me, or does motion blur make it look worse than the ad? everything is perfect to me except for that.
I agree, it kind of killed it.
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