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[Shacknews] Possible Counter-Strike 2?? - Page 5

post #41 of 82
Maybe this has already been said, but Steam News had a little blurb about some people visiting Valve to showcase the next TF2 update. They linked to a trailer of this news, which mentioned not only the TF2 Update, but about them discussing CounterStrike 2 with a dev.
post #42 of 82
We need an update.............
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post #43 of 82
Quote:
Originally Posted by legoman786 View Post
CS Online is being made by another developer... This CS, however, is being developed by Valve. HUGE difference.
I thought it was Valve and Nexon working together :\\

Anyway, CS 1.6 and Source really need an update. They look like garbage, but that keeps the requirements down I guess.
post #44 of 82
Quote:
Originally Posted by Lelouch View Post
#1 Video is OLD.
#2 Valve fixed that
#3 Stop complaining. If I guess going 5-2 so far in CAL-O with my friends that are CAL-M is not palying it properly, then sorry, I guess pubbing on a 33-tic's are what playing the game is.
Alright i did some experimenting with bots and sv_showhitboxes. The hitbox does lead the bot when he is moving but what is peculiar is that even when i shoot the model(not the hitbox) it still registers as a hit. So both the hitbox and the model register as hits?
post #45 of 82
Quote:
Originally Posted by igob8a View Post
I thought it was Valve and Nexon working together :

Anyway, CS 1.6 and Source really need an update. They look like garbage, but that keeps the requirements down I guess.
Source looks great ta.
post #46 of 82
Quote:
Originally Posted by LudaMan View Post
CS is pure. Its not like COD4/BF2 where you can run and hide in the huge map. Its just you and them, no where to go no where to hide. Only your skill will save you.

That's why i think it is so popular. There is not all this extra crap to "enhance" the experience.

CS is like a UFC fight, while COD4/BF2 are like hide and seek.
That is one of the absolute best explanations I've ever heard.

I've never really been able to explain why CSS is so plain fun and super addicting, but that sums it up right there


Quote:
Originally Posted by igob8a View Post
I thought it was Valve and Nexon working together :

Anyway, CS 1.6 and Source really need an update. They look like garbage, but that keeps the requirements down I guess.
Um, Source is 4 years old, and 1.6 is 8 years old... of course they won't look great by today's standards.

But I would by no means say that Source looks like garbage, I think for how smooth it runs it looks awesome! And I think it only doesn't look really great because the maps aren't really that detailed, they're relatively simple. But if you look at HL2, I think HL2 still looks incredible, especially for how smoothly the game runs on even low end systems!



And in response to these posts about the video posted before:
Quote:
Originally Posted by iceblade008 View Post
Yes the video is old - but no - it isnt completely fixed at all. Valve have admited there is nothing else they can do to fix it because of limitations in the game engine...

And who says I play on 33tic pubs? Who are you to know what I do when I play?.........

Also - I have friends who play CAL and those who play ED, (i used to) and many of them will readily admit that they abuse the bug themselves - not because they are "cheaters" but because they are the best at their game...
Quote:
Originally Posted by Mootsfox View Post
About the CS:S hitboxes, I forget the correct term for it, but it's a great solution to the problem by leading the hitboxes in front of the model. If you want to view it for yourself open console and type
Code:
sv_cheats 1
sv_showplayerhitboxes 2
Yeah, the hitboxes are pretty decent amount in front of the models, I just tried it:
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post #47 of 82
Quote:
Originally Posted by igob8a View Post
I thought it was Valve and Nexon working together :

Anyway, CS 1.6 and Source really need an update. They look like garbage, but that keeps the requirements down I guess.
Source looks great. Just because it doesn't take much to run it doesn't mean it looks bad.
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post #48 of 82
Let me ask you all who say "1.6 sucks cause gfx on it sucks"....why do you play games? Is it not to have fun? If you want good graphics go play airsoft...it'll be cheaper than a PC, better yet join the army. Sometimes me and my friends play 1.6 on our rigs because it's just so damn fun....Crysis has good graphics but that doesn't make it very good.

I hate people who rate a game based on graphics. Anyone who calls them self a FPS fanatic should appreciate cs 1.6
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post #49 of 82
I can't stand CS1.6 because of how blocky it is.

It might be different at a LAN though.
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post #50 of 82
Quote:
Originally Posted by Sylon View Post
Let me ask you all who say "1.6 sucks cause gfx on it sucks"....why do you play games? Is it not to have fun? If you want good graphics go play airsoft...it'll be cheaper than a PC, better yet join the army. Sometimes me and my friends play 1.6 on our rigs because it's just so damn fun....Crysis has good graphics but that doesn't make it very good.

I hate people who rate a game based on graphics. Anyone who calls them self a FPS fanatic should appreciate cs 1.6
I like Source better because it's not THAT much different but they fixed some stuff. You can pick up dropped grenades (in ALL servers, I believe that has to be added to the server in 1.6 unless they updated since I last played, which I doubt), you can't quick switch to a silencer (a lot of people like that, but I think you should have to put it on like in Source). They got rid of the shield (the shield was lame), you can make the crosshairs a lot smaller (I like setting mine super small in Source), and everyone does like better graphics. No, graphics aren't even the main reason I prefer it, but it is more pleasant to play. Ragdoll physics are also fun to play with the dead bodies

1.6 doesn't SUCK at all, I used to play it tons and I still love it, but I do prefer Source and no longer play 1.6 because of it.
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