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[Shacknews] Possible Counter-Strike 2?? - Page 8

post #71 of 82
i didnt know that - i thought it just increased the updates per second, so the server can get that more updates from you in that time frame than compared to say, 33 or 66...
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post #72 of 82
Quote:
Originally Posted by iceblade008 View Post
i didnt know that - i thought it just increased the updates per second, so the server can get that more updates from you in that time frame than compared to say, 33 or 66...
Which leads to the server not having to compensate as much . Honestly, the only thing I can think of that makes 1.6 seem to have better reg is 1.6 servers have higher tic rates.

Quote:
Originally Posted by Sylon View Post
Can someone please explain to me what ppl mean when they say "this server has crappy reg"
The server has alot to do with the lag compensation. Look at the page posted before, it goes very indepth. Basically, the server checks to see if a shot "hit". This relies on how fast the server is updating.
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post #73 of 82
I think CS 1.5/1.6 has its own uniqueness.. thats why so many people still play it. The more quality visuals they add and physics they change and whatnot, the less it resembles "CS" and the more it resembles the new breed of FPS games
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post #74 of 82
and cuz CS 1.6 has the shield. AND u can run it on a P2 and a weak graphics card.

CS 1.6 is LAME CS:S Pwns 1.6
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post #75 of 82
All I want from CSS 2 is impovedhit boxes and if they must just upgrade the graphics a little. No need for DX10 though.

Not only that but they need to keep it simple as adding loads of crap will just make it like BF2 as said before.

Also people who use exploits and glitches ARE NOT SKILLFULL. Skill is where you are in the main arena capping people and managing to stay alive.....hiding in a glitch on a map is well....lame at best.

Glitches + Exploits = FAIL.
post #76 of 82
Quote:
Originally Posted by ENTERPRISE View Post
All I want from CSS 2 is impovedhit boxes and if they must just upgrade the graphics a little. No need for DX10 though.

Not only that but they need to keep it simple as adding loads of crap will just make it like BF2 as said before.

Also people who use exploits and glitches ARE NOT SKILLFULL. Skill is where you are in the main arena capping people and managing to stay alive.....hiding in a glitch on a map is well....lame at best.

Glitches + Exploits = FAIL.
May I ask.. What glitches you are talking about???...
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post #77 of 82
Quote:
Originally Posted by Lelouch View Post
May I ask.. What glitches you are talking about???...
I am not on about particular glitches but in general using glitches to gain an unfair advantage is not skill but lame.
post #78 of 82
Quote:
Originally Posted by ENTERPRISE View Post
I am not on about particular glitches but in general using glitches to gain an unfair advantage is not skill but lame.
Again, WHAT glitches? There really isnt any glitches in Source. There is a model glitch however, and someone cant just do it at will. There are only 2 glitches i can think of... When somebody looks like they are throwing a grenade, and when they slide across the ground after planting a bomb and stop in the middle of a plant. They arnt really able to be manipulated at will.
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post #79 of 82
CS and CS:S in my opinion is over-hyped. CS 1.6 has particularly bad physics.

Soldier of Fortune 2 Gold is way more fun, although I don't it much now. TF2 FTW!
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post #80 of 82
CSS2 to get a TF2 Makeover?

Hope not, don't think it would work for CSS
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