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[3dnews] MSI 9600 2GB! - Page 10

post #91 of 109
2GB is a bit of overkill imho.
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post #92 of 109
lol well i would like to see the benches and see if there really is any difference, but i doubt it would be much.
post #93 of 109
Quote:
Originally Posted by gamervivek View Post
not very efficiently?
fine,whats the logic behind saying that a 256 bit bus can't efficiently utilise the 2GB or 1GB of ram?
Don't know the exact technical facts but...

...once all the info is loaded up into the memory (textures and all that good stuff) it has to travel to the GPU so it actually gets used and turned into those pretty pictures we all love to see on our monitors, but the data has to first go through the system bus (which is in this case 256bit); so now you have all these data (2GBs or so worth) trying to get trough this fixed size gateway. This "bottleneck" can be alleviated somewhat if you have a really fast core, since said core will be able move data fast enough so nothing would be backed up back in the memory.

ATI once did the opposite with their HD2900 cards. The 512bit bus was more than enough to let everything through, with space left to spare. The core can only process information so fast, so no matter how fast it gets the data from the memory, it was still limited by its processing ability.

256bit is enough for maybe even 1GB; ATI proved this with their 1GB HD2900 512bit cards (512bit was still too much for that amount of memory). However, once you step up to 2GB of vRAM, that 256bit bus may prove too small. Reviews will tell us for certain, but chances are that all that extra memory won't really do much compared to models with less memory.
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post #94 of 109
Now I have a card for that 82" 2000000x15000000 LCD I was going to buy....
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Laptop...awesome.
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post #95 of 109
Quote:
Originally Posted by i_hax View Post
That bolded part right there shows that you don't know what everyone is talking about. They are talking about the bus on the graphics card itself, nobody even mentioned PCIe/AGP...

You're either arguing about something you don't know about or just got a serious mind blank.

PS: Im aware this was an early post in the thread. I DID read the whole thread.
I think you misunderstood.. but then I'm not sure how correct my understanding of the subject is either. Here's my interpretation of it anyways...

Bus width controls the amount of data that can be sent from the cpu->(NB?->)gpu->vram->back to cpu at any given time. Since the cpu and gpu communicate through the card slot, the type of slot does make a difference.

On a different note, there's a possibility that the increased Vram makes more of a difference than people might expect. Think of the improved SLI scalability with the 9600's over the 8xxx series- Nvidia is improving the their cards efficiency to 'talk' to each other, it's possible that the same could be true for the Vram?

I wouldn't be so quick to judge this as a nub magnet- lets let the benchmarks decide.
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post #96 of 109
2GB will allow a card to hold much more in memory, like textures. However, at this point, no scene even in Crysis could come close to requiring 2GB of textures loaded, even at the most insane of resolutions. Even if this were the case, a card with this kind of memory bandwidth could never transfer that amount of texture to the screen at any decent framerate. That is the argument that 2GB is not really beneficial for this card.

However, should nVidia choose to use the RAM for other things like physics, it would be useful for storing physics information.

ANOTHER however....even if they did store physics info, and allow a GFX card like a 9600 to do physics calculations, it would be of little benefit to have 2GB because the limited bandwidth would be too little to render a scene at a decent resolution and transfer physics info. So it comes down to bandwidth being a problem once again.

The only thing it would really benefit is allowing games to stream more information onto the card for a scene at one time, but most games wouldn't use this, as they'd be designed for cards with less vram.

So in conclusion, 2GB seems like a complete waste to me.
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post #97 of 109
CUDA + Parallel computing.

Bus width means nothing regarding those two features. Completely ignoring the facts doesn't change this. People think they know everything. Most who do, know nothing. And most of the people who are ignoring these points are ATI owners so It's pointless to argue with them. They cannot see the possibilities because they choose not to. Ignorance is bliss.



~R
post #98 of 109
Quote:
Originally Posted by relic2279 View Post
CUDA + Parallel computing.

Bus width means nothing regarding those two features. Completely ignoring the facts doesn't change this. People think they know everything. Most who do, know nothing. And most of the people who are ignoring these points are ATI owners so It's pointless to argue with them. They cannot see the possibilities because they choose not to. Ignorance is bliss.



~R
This guy DOES have a point, if CUDA and Physix stuff is on this card, then the bus doesn't have any affect, Like if you used your Computers ram on a Graphics Card to do Textures (On its 128Bit bus) It'd limit anything more than 256Mb of GPU info going around, but when your sending and saving instructions/files, etc through it, its not as much of a bottleneck, otherwise we'd have 2048Bit DDR2 buses.
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post #99 of 109
Quote:
Originally Posted by relic2279 View Post
CUDA + Parallel computing.

Bus width means nothing regarding those two features. Completely ignoring the facts doesn't change this. People think they know everything. Most who do, know nothing. And most of the people who are ignoring these points are ATI owners so It's pointless to argue with them. They cannot see the possibilities because they choose not to. Ignorance is bliss.



~R
You just had to throw an anti-ATI jab out there, didn't you? Too hard to resist?
Anyway, this is not an nvidia reference design, so no, nvidia is not behind it. This is just the marketing guys at MSI wanting your money. I doubt MSI has any real interest in parallel computing and CUDA. The card does pimp out a DisplayPort connector, so I guess it's not all bad.

http://www.guru3d.com/newsitem.php?id=6584
http://www.pcgameshardware.de/aid,63..._Display-Port/
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post #100 of 109
Quote:
Originally Posted by Melcar View Post
You just had to throw an anti-ATI jab out there, didn't you? Too hard to resist?
After pages of my replies without mentioning it once, I call it considerable restraint.
I went back and noticed all who were flaming me, except one, were ATI owners. Just pointing out a coincidence.

Quote:
Anyway, this is not an nvidia reference design, so no, nvidia is not behind it. This is just the marketing guys at MSI wanting your money. I doubt MSI has any real interest in parallel computing and CUDA.
Yeah your right. I'm sure Nvidia doesn't tell the partners who buy their products anything about their future plans and roadmaps.
Cuda and parallel computing is being designed and pushed by nvidia to sell more products and get people to upgrade. Your saying that this wouldn't help out videocard mfg's? I'm sure they'd like to sell as many as possible. So I'm sure it interests them quite a bit.

I'm not trying to flame you here, just would like a discussion. so far it's been pretty civil. I appreciate that.


~R
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