Originally Posted by Ihatethedukes
And an 8800GTS 512MB is about 500x faster than that P4. However still not playable.
For that picture to be a video at 30fps, you would need something about 216,000 times faster than his P4. I realize a P4 is really slow, but we are still nowhere near capable of something this fast being available to the public.
Originally Posted by MangoMan
I'm guessing no one has heard of how this has been done already and you can play Quake 3 with raytracing? OpenRT is what it is called and it is like Direct3D or OpenGL as an API. http://graphics.cs.uni-sb.de/RTGames/
It has also been done already on the PS3for those of you who didn't know.
The ray tracing that they were showing seemed really choppy (maybe 5-10fps during the "climate change" portion), not to mention that they car wasn't doing anything...like AI, physics, particles, etc... were not being calculated with the THREE PS3s. Pretty cool that they have it working that well though. They didn't say what settings they were using....
I certainly see ray-tracing becoming more popular in the next decade...but we certainly aren't anywhere near there yet.