Originally Posted by RussianGrimmReaper
Devs need to stop trying to make games that focus all on how it looks, and start making games that are fun to play. I don't care if it doesn't look as realistic, as long as it is a fun enjoyable game.
But if you just try to focus on something new and fun, you run into the "simpsons did it" problem. Even though occasionally we'll get something like Portal, its natural for these innovations to occur less and less frequently.
Biggest example is back in the 1800s all you needed to do to discover something is get a simple telescope and look into the sky "oh hey, theres a planet out there that we haven't seen before!, I'm going to call it "saturn". Nowadays though it takes a giant complex costing millions of dollars in some remote corner of the world to discover something new.
The problem with game programming now is that while 3d is usually much easier to program that 2d, with all of these engines and DX, the graphics take 10000 times longer to make, and if you don't have passable graphics it doesn't matter whether or not the story is good.