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[WineHQ] 3DMark06 now works with Linux/wine 0.9.56 - Page 2

post #11 of 20
Sounds like i am going to reinstall Linux. This is good news!
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post #12 of 20
Quote:
Originally Posted by Muhahahaha View Post
Wine Is Not an Emulator - WINE

It may not be an emulator, but it still has a considerable CPU overhead. Really, if people want to compare numbers between Win and Linux, use open source OpenGL benchmarks that can run natively on both.
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post #13 of 20
Quote:
Originally Posted by Melcar View Post
It may not be an emulator, but it still has a considerable CPU overhead. Really, if people want to compare numbers between Win and Linux, use open source OpenGL benchmarks that can run natively on both.
Exactly what i was thinking.
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post #14 of 20
Quote:
Originally Posted by Melcar View Post
It may not be an emulator, but it still has a considerable CPU overhead. Really, if people want to compare numbers between Win and Linux, use open source OpenGL benchmarks that can run natively on both.
Yup, I can run TF2 using wine but instead of HD 3850 performance I get 8600gt performance with horrible shaders and scouts that dissapear everytime they jump. And lets not forget "You were killed by: $killername$"
    
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post #15 of 20
Thread Starter 
Quote:
Yup, I can run TF2 using wine but instead of HD 3850 performance I get 8600gt performance with horrible shaders and scouts that dissapear everytime they jump. And lets not forget "You were killed by: $"
ATI drivers will get better my friend. So will nvidias. My 512mb 8800gt will not/ does not go to waste!

Besides, wine can cooperate with folding@home and Stanford will be making your 3850 much better at curing cancer in the next few months, which is at least worth the price of admission to Linux (free, but with some problems).
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post #16 of 20
Quote:
Originally Posted by bennmann View Post
ATI drivers will get better my friend. So will nvidias. My 512mb 8800gt will not/ does not go to waste!

Besides, wine can cooperate with folding@home and Stanford will be making your 3850 much better at curing cancer in the next few months, which is at least worth the price of admission to Linux (free, but with some problems).
It's not the fault of ATI drivers; they work fine for the most part and have very decent performance. Wine is the "problem". Even guys with nvidia cards suffer from lack of performance. If one is going to game with Wine (or even Cedega) he should limit himself to older games (think 2005 and before). Native Linux gaming is where it's at; been saying that for a long time now, but people keep insisting on supporting Windows even when they switch OS.
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post #17 of 20
Quote:
Originally Posted by t4ct1c47 View Post
Emulating a new operateing environment puts great demand on system resources, performance will always be lower. It may be not significantly lower, but it will always be lower until operating system and emulation architecure changes.

Programs that are windows exclusive will always run better in their native environment, rather than under WINE in Linux, as the developers will have focused on how Windows will handle the application.
I hope you do realize something. I believe the reason why WINE stands for "WINE Is Not an Emulator" is because there are various components that are reverse engineered so that certain processes/functions can be run natively on the host operating system. The benchmarking program I wrote (see sig) works remarkably well via Wine when compared to the Window's native score. In a nut shell, I agree with you, but there are and can be exceptions. In this case, I believe scores should be considerably lower as compared to Windows, especially if 3dMark06 requires the actual dll's to be emulated (as opposed to using reverse engineered dx9 components that just tell OpenGL to run instead.)


Quote:
Originally Posted by Melcar View Post
It's not the fault of ATI drivers; they work fine for the most part and have very decent performance. Wine is the "problem". Even guys with nvidia cards suffer from lack of performance. If one is going to game with Wine (or even Cedega) he should limit himself to older games (think 2005 and before). Native Linux gaming is where it's at; been saying that for a long time now, but people keep insisting on supporting Windows even when they switch OS.
I disagree. While WINE is a problem, ATI is known to have terrible drivers on all host operating systems (I'll save my ATI rant for later). Nvidia drivers have been becoming noticeably better for Linux within the last two years, but they could still do with some work as always. I remember upgrading from Ubuntu 7.04 to 7.10, and marveling at how much better my graphics card operated. It's a laptop MX-420, mind you.
I hope ATI drivers improve. And with Google supporting Wine, I hope we will see more 3d graphics improvements over the next year or so.
post #18 of 20
Quote:
Originally Posted by version2 View Post
...


I disagree. While WINE is a problem, ATI is known to have terrible drivers on all host operating systems (I'll save my ATI rant for later). Nvidia drivers have been becoming noticeably better for Linux within the last two years, but they could still do with some work as always. I remember upgrading from Ubuntu 7.04 to 7.10, and marveling at how much better my graphics card operated. It's a laptop MX-420, mind you.
I hope ATI drivers improve. And with Google supporting Wine, I hope we will see more 3d graphics improvements over the next year or so.
Enjoy that nvidia card while you can, because if nvidia keeps being the arrogant prick it is when it comes to open source, come the next big kernel update (2.6.25), users will be left in the dust.

ATI drivers right now are a whole different animal than what they used to be. Nearly all of the supported chips saw at least a 40% increase in raw performance when the new code base went gold. Update your info please.

The point is that Wine/Cedega should not be used for heavy gaming of current titles, and definitely not for running graphics card benchmarks. If you want to game, use open source games and/or ones that have Linux clients, and if you want to run benchmarks and compare Linux to Windows as well as differences between cards, use in-game benchmarks that can run natively in both environments (time demos in Doom 3 and in Nexuiz for example).
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post #19 of 20
Quote:
Originally Posted by Licht View Post
I disagree they could be higher, or could be lower. Its highly dependent on how everything is done. Linux does use less resources afteral, of course im not familiar with wine.
I don't see how you can top native performance that can only be achieved in windows, though. Linux uses less resources, definitely, and it is also faster in raw performance. But I don't think that's enough to make up running things through a compatibility layer. For example, Super Pi, run in WINE, still cannot match a native windows Super Pi score. It is only about 2-3 seconds off, but Super Pi is such a simple program. Think about how big the difference would be in a program much more complex (like a game).
post #20 of 20
Quote:
Originally Posted by The Hundred Gunner View Post
I don't see how you can top native performance that can only be achieved in windows, though. Linux uses less resources, definitely, and it is also faster in raw performance. But I don't think that's enough to make up running things through a compatibility layer. For example, Super Pi, run in WINE, still cannot match a native windows Super Pi score. It is only about 2-3 seconds off, but Super Pi is such a simple program. Think about how big the difference would be in a program much more complex (like a game).

SuperPi takes about a second longer when I run it in Wine compared to a Windows run. Yeah, you need a substantial amount of computing power to overcome the overhead in Wine and even Cedega, even if they're not really emulators.
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