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What to do? OC or SLI? - Page 3

post #21 of 35
Quote:
Originally Posted by biftek View Post
Only in crossfire.
This has been a limitation of SLI since the beginning, and nVidia has no plan to fix it currently.
are u serious......
NVIDIA IS A MASSIVE FAILURE

That is retarded.......
    
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post #22 of 35
Thread Starter 
Quote:
Originally Posted by FearMeansControl View Post
Who knows why these companies do what they do? but the only way to go dual monitors is buy a THIRD (no G80 cards) and stick it in your 8x slot on the board. Then you can run two more monitors off that.

for your gpu, the core should be able to hit 630 core, ~1550 shader and 950 memory easily on stock cooling.. good luck!

*EDIT* As far as stability, download ATI tool and run its artifact test for 20 mins or so (give it a few hours when you think you've reached your final OC)... yellow pixels showing up on the furry cube animation mean you've gone too far
I have ATI tool and when I go to do anything really.. I get this popup that says:

"The video card you selected for overclocking in ATITool does not seem to be used by Windows.

Visual testing has been disabled.

To fix this, go to Display Properties, Settings and enable the monitor output of the card."

I couldn't find "enable monitor output" so I don't know what it's talking about, any help with that? Thanks.
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post #23 of 35
How many people have multiple monitors anyway? I wouldn't call that a failure as much as a business decision.

OCing your CPU and your video card will get you huge marks. Always max out your hardware first before you go ahead and spend more money.
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post #24 of 35
you should probably OC....its cheaper..lol free
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post #25 of 35
Quote:
Originally Posted by slytown View Post
How many people have multiple monitors anyway? I wouldn't call that a failure as much as a business decision.

OCing your CPU and your video card will get you huge marks. Always max out your hardware first before you go ahead and spend more money.
quite a few people have more than one monitor,
if u look on the global spectrum (as nvidia should and probably does) that would amount to quite a few lost sales
    
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post #26 of 35
For OC'ng with Rivatuner, you should be able to bump your core and shader clocks together ..for a good while. I would say, ~650mhz on the core and ~1650mhz on the shaders..if you notice you are getting artifacts or failing a 3d 06 bench.. then lower the shader clock first.
post #27 of 35
since the 8800gt's are getting cheaper i would for sure sli them. it would raise your 3dm05 scores more than one card OCed
post #28 of 35
Thread Starter 
I bumped up the core, shader, and memory to 630/1550/950 and ran 3dm again and it was pretty much the same score. Am I supposed to see an increase when I bump those? What am I doing wrong? The max core temp I saw was 70c during the test.
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post #29 of 35
Your cards will last longer in sli, but you can sli and overclock.
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post #30 of 35
If your cpu is at stock, your gpu is not being fed enough info. Try OC'ing your cpu first..once you reach a comfortable level with the cpu, then OC the gpu and re-run your 3dmarks.
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