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Tearing on LG 19" LCD Monitor.

post #1 of 8
Thread Starter 
I got this monitor last fall at Best Buy, it's a great little unit. 19" 3000:1 Contrast Ratio, 2MS Response Rate, but it seems that I still get wicked tearing with vsync off because of the 60hz refresh rate. Vsync tends to crush frame rates when you drop below 55, so I was wondering how I can enable triple buffering in Vista for DirectX, or if anyone knows any way I can stop the tearing without vsync. Thought the 2ms would fix that, but it still seems it is refresh rate limited even though it is a LCD.
post #2 of 8
Well, the whole idea behind vsync is that it locks the framerate to a constant value (usually 40-60 range). I don't know of any other way to stop the "tearing" effect other than vsync, but I definitely know what you mean about it being annoying.
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post #3 of 8
Quote:
Originally Posted by GibbyGano View Post
I got this monitor last fall at Best Buy, it's a great little unit. 19" 3000:1 Contrast Ratio, 2MS Response Rate, but it seems that I still get wicked tearing with vsync off because of the 60hz refresh rate. Vsync tends to crush frame rates when you drop below 55, so I was wondering how I can enable triple buffering in Vista for DirectX, or if anyone knows any way I can stop the tearing without vsync. Thought the 2ms would fix that, but it still seems it is refresh rate limited even though it is a LCD.
Refresh rate has nothing to do with tearing. Refresh rate affects ghosting.

Read my FAQ.
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post #4 of 8
Thread Starter 
I'm aware of that, seeing as refresh rate doesn't really have much to do with LCDs at all, but the little 60Hz number that Vista readys still causes tearing on my LCD when vsync isn't on, it's not because of the refresh rate directly, but it deals with it.

But, back to my actual question, anyone know how to turn on triple buffering universally for D3D?
post #5 of 8
Quote:
Originally Posted by GibbyGano View Post
I'm aware of that, seeing as refresh rate doesn't really have much to do with LCDs at all, but the little 60Hz number that Vista readys still causes tearing on my LCD when vsync isn't on, it's not because of the refresh rate directly, but it deals with it.

But, back to my actual question, anyone know how to turn on triple buffering universally for D3D?
There's no option in the NVIDIA control panel's 3D Settings?
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post #6 of 8
Thread Starter 
I have ATI, Catalyst, and it's OpenGL only, and to my knowledge, it's the same way for nVidia.
post #7 of 8
its the monitor. mine tears alot too. thats why im getting a 24" Vsync didnt even stop the tearing
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post #8 of 8
Thread Starter 
Vsync fixed tearing perfectly on mine, it's just that it makes frame rates suffer horribly, when you drop more then 5fps below your refresh, it halves your frames, that's why I want triple buffer turned on, it fixes that issue for the most part. Just can't seem to find a way to turn in on universally for D3D, I got ATI tray tools and did profiles for it, but it didn't seem to help which makes me think it wasn't actually working.
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