Overclock.net › Forums › Software, Programming and Coding › Operating Systems › Linux, Unix › Entropy: A new Linux Game Project
New Posts  All Forums:Forum Nav:

Entropy: A new Linux Game Project

post #1 of 32
Thread Starter 


Visit the website: Oasis-Games.com
Entropy has been in the planning stages and built up an administrative team for the past year, and it's finally time to get out in the open.

Entropy is an open source game project the likes of which you have never seen. With what is currently a small team of modelers, texture artists, and programmers, development on Entropy (which just finished the final stages of design) is starting right now.

We're looking for new team members who show an interest in open source gaming and who have experience in the following fields:

- Game texture design
- 3d modeling
- Programming in OpenGL (in C)
- Web graphics.

Our skilled "core team" has worked on an assortment of other projects in the past, and our programming team (Person, would be more accurate) has experience in multiple areas of game development, from 3d programming and shader design, to networking and web development.

More to the point, Entropy will be something brand new and revolutionary, in both its spirit and style of gameplay. Entropy will be a structured mix of First Person Shooter combat, with vehicles of all sorts, combined with Real Time Strategy, with a few Role Playing elements thrown in. However, the most important aspect of Entropy is that it is entirely online and immersive, almost every character in game will be an actual player.

Entropy takes place far in the future after a terrorist organization (which does not play a role in the actual game) quite literally destroyed the Earth. Mankind has since repopulated the rest of galaxy and broken into two primary forces: the New Light Alliance and the Confederation of Socialist Planets. Both are highly militaristic and have started the First Galactic War, a conflict of such huge proportions it has engulfed every man, woman, and child, dominating virtually all of the efforts of both sides.

Players will find themselves in the role of a ground soldier, or based on their abilities, an officer, on the team of their choosing. The game for a ground soldier is a first person shooter with mixed goals including capturing enemy territory or destroying enemy strongholds. Most all offensive actions will be delegated by players who have achieved the rank of Officer. These players are able to see the game from an RTS standpoint - with the ability to deliver commands to willing players. Officers will also have the chance to enter the fight on their own, but their death will cost their team far more than that of a regular Ground Soldier. Death is an important aspect of Entropy. When a player dies, they are brought to a Repo (which, as many of you should know, stands for repository) where they respawn and can join the fight again.

Another important aspect of Entropy is that every piece of land in the game is available to the player. The game is divided into an assortment of planets, which can be added to by the development team as needed using special tools (developers will only have access to their own servers, and the main servers containing the key planets in the game will be under the control of the Core Team). Space combat and travel will greatly resemble that of Eve. Officers will have the option of piloting ships with small crews of Ground Soldiers to the planets of their choosing. Such options are also available to regular players at their own expense.

More information on the gameplay is available from the main site.

Entropy is just now entering its development phase, and we are looking for volunteers to help out in various different areas. As production begins, source code will be handled by Git. We are looking for volunteers to host a Git server, but we have a possible location already.

Technical Details:
Name: Entropy
Language: C
3d Library: OpenGL
Target OS: Linux
Genre: MMOFPS/RTS/RPG
Development timeframe: 2 years
License type: Open source (specific license undecided, probably GPL)

We have a ModDb as well.
Stepping-Stone
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel E8400 @ 3600MHz ASUS P5KPL-CM AMD Radeon 6950GT Flex 4GB (2GB x 2) Patriot Value RAM 
Hard DriveHard DriveOptical DriveOS
Seagate HDD OCZ Agility 3 SSD None Windows 7 Ultimate 64-bit 
MonitorKeyboardPowerCase
Scetpre X24WG-Naga (3x) HP Multimedia Corsair TX750 Antec SX630 
MouseMouse PadAudioAudio
Logitech VX Revolution Leather Desk Pad Logitech X240 Turtlebeach X11 
Audio
Sennheiser HD439 
  hide details  
Reply
Stepping-Stone
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel E8400 @ 3600MHz ASUS P5KPL-CM AMD Radeon 6950GT Flex 4GB (2GB x 2) Patriot Value RAM 
Hard DriveHard DriveOptical DriveOS
Seagate HDD OCZ Agility 3 SSD None Windows 7 Ultimate 64-bit 
MonitorKeyboardPowerCase
Scetpre X24WG-Naga (3x) HP Multimedia Corsair TX750 Antec SX630 
MouseMouse PadAudioAudio
Logitech VX Revolution Leather Desk Pad Logitech X240 Turtlebeach X11 
Audio
Sennheiser HD439 
  hide details  
Reply
post #2 of 32
I wonder if it'll be any good... I can't help with development because I'm not competent in C yet
post #3 of 32
that wall of text scares me

but its sounds interesting
MEAN MACHINE
(13 items)
 
  
CPUMotherboardGraphicsRAM
Q6600 @ 3.0ghz 1.3v Asus Wifi Delux 8800gts (g92) G. Skill DDR3 1066mhz 
Hard DriveOptical DriveOSMonitor
500 GB Seagate Pioneer Blue Ray DVD Player XP 64bit, 32bit/Linux Ubuntu 8.04 24in Samsung Syncmaster 
KeyboardPowerCaseMouse
G15 (2nd gen.) 650 Toughpower Thermaltake Aurmor Full Tower Logitech G5 (pwnzer) 
Mouse Pad
X-Ripper 
  hide details  
Reply
MEAN MACHINE
(13 items)
 
  
CPUMotherboardGraphicsRAM
Q6600 @ 3.0ghz 1.3v Asus Wifi Delux 8800gts (g92) G. Skill DDR3 1066mhz 
Hard DriveOptical DriveOSMonitor
500 GB Seagate Pioneer Blue Ray DVD Player XP 64bit, 32bit/Linux Ubuntu 8.04 24in Samsung Syncmaster 
KeyboardPowerCaseMouse
G15 (2nd gen.) 650 Toughpower Thermaltake Aurmor Full Tower Logitech G5 (pwnzer) 
Mouse Pad
X-Ripper 
  hide details  
Reply
post #4 of 32
Thread Starter 
Quote:
Originally Posted by The Hundred Gunner View Post
I wonder if it'll be any good... I can't help with development because I'm not competent in C yet
Oh it will be.
Yeah, we do need some coders, but not everyone has to know how to code.

Quote:
Originally Posted by milwaki_5 View Post
that wall of text scares me

but its sounds interesting
Hehe, it is quite intimidating. XD

Thanks for comments guys, keep em' coming.
Stepping-Stone
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel E8400 @ 3600MHz ASUS P5KPL-CM AMD Radeon 6950GT Flex 4GB (2GB x 2) Patriot Value RAM 
Hard DriveHard DriveOptical DriveOS
Seagate HDD OCZ Agility 3 SSD None Windows 7 Ultimate 64-bit 
MonitorKeyboardPowerCase
Scetpre X24WG-Naga (3x) HP Multimedia Corsair TX750 Antec SX630 
MouseMouse PadAudioAudio
Logitech VX Revolution Leather Desk Pad Logitech X240 Turtlebeach X11 
Audio
Sennheiser HD439 
  hide details  
Reply
Stepping-Stone
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel E8400 @ 3600MHz ASUS P5KPL-CM AMD Radeon 6950GT Flex 4GB (2GB x 2) Patriot Value RAM 
Hard DriveHard DriveOptical DriveOS
Seagate HDD OCZ Agility 3 SSD None Windows 7 Ultimate 64-bit 
MonitorKeyboardPowerCase
Scetpre X24WG-Naga (3x) HP Multimedia Corsair TX750 Antec SX630 
MouseMouse PadAudioAudio
Logitech VX Revolution Leather Desk Pad Logitech X240 Turtlebeach X11 
Audio
Sennheiser HD439 
  hide details  
Reply
post #5 of 32
Quote:
Originally Posted by tomclancey View Post
Oh it will be.
Yeah, we do need some coders, but not everyone has to know how to code.
Are you part of the team?

I don't think I'd be able to help with anything, honestly. I suck at art, I suck at coding. I'm ok with Google Sketchup, though lol

Maybe I can make a video ad
post #6 of 32
Thread Starter 
Why yes, yes I am. I'm one of the modelers, I wouldn't call myself lead, but I'm pretty adept at it. If there was such a thing, I'd probably be 'Co-Leader' or something along those lines.

Hrm, a video ad, eh? I'll keep that in mind.
Stepping-Stone
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel E8400 @ 3600MHz ASUS P5KPL-CM AMD Radeon 6950GT Flex 4GB (2GB x 2) Patriot Value RAM 
Hard DriveHard DriveOptical DriveOS
Seagate HDD OCZ Agility 3 SSD None Windows 7 Ultimate 64-bit 
MonitorKeyboardPowerCase
Scetpre X24WG-Naga (3x) HP Multimedia Corsair TX750 Antec SX630 
MouseMouse PadAudioAudio
Logitech VX Revolution Leather Desk Pad Logitech X240 Turtlebeach X11 
Audio
Sennheiser HD439 
  hide details  
Reply
Stepping-Stone
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel E8400 @ 3600MHz ASUS P5KPL-CM AMD Radeon 6950GT Flex 4GB (2GB x 2) Patriot Value RAM 
Hard DriveHard DriveOptical DriveOS
Seagate HDD OCZ Agility 3 SSD None Windows 7 Ultimate 64-bit 
MonitorKeyboardPowerCase
Scetpre X24WG-Naga (3x) HP Multimedia Corsair TX750 Antec SX630 
MouseMouse PadAudioAudio
Logitech VX Revolution Leather Desk Pad Logitech X240 Turtlebeach X11 
Audio
Sennheiser HD439 
  hide details  
Reply
post #7 of 32
Wait, you're programming it in C...

...



...



    
CPUMotherboardGraphicsRAM
Core i5 4670k ASUS Maximus VI Gene Gigabyte GTX 460 1GB Kingston Hyper-X 
Hard DriveHard DriveHard DriveHard Drive
Samsung 830 OCZ Vertex 3 WD6401AALS WD5000AAKS 
CoolingOSMonitorMonitor
Noctua NH-D14 elementary OS Dell Ultrasharp U2312HM LG W2442PA-BF 
KeyboardPowerCaseMouse
Microsoft Sidewinder X4 Corsair HX750W Corsair Graphite 600T Logitech G700 
Audio
ASUS Xonar DG 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
Core i5 4670k ASUS Maximus VI Gene Gigabyte GTX 460 1GB Kingston Hyper-X 
Hard DriveHard DriveHard DriveHard Drive
Samsung 830 OCZ Vertex 3 WD6401AALS WD5000AAKS 
CoolingOSMonitorMonitor
Noctua NH-D14 elementary OS Dell Ultrasharp U2312HM LG W2442PA-BF 
KeyboardPowerCaseMouse
Microsoft Sidewinder X4 Corsair HX750W Corsair Graphite 600T Logitech G700 
Audio
ASUS Xonar DG 
  hide details  
Reply
post #8 of 32
I'm in a graphics class now where we're using OpenGL and C++. Its fun and a PIA at the same time. I'll stick to OSes and Networking and socket programming.
BlackMesa
(14 items)
 
  
CPUMotherboardGraphicsRAM
Phenom II x6 Gigabyte XFX RF460 16gb G.Skill 
Hard DriveHard DriveOSMonitor
OCZ Vertex2 Sata II Coorsair Force GS Sata III Debian (testing) Shimian 27" 
KeyboardMouse
Filco w/ blue cherries Who needs a mouse? 
  hide details  
Reply
BlackMesa
(14 items)
 
  
CPUMotherboardGraphicsRAM
Phenom II x6 Gigabyte XFX RF460 16gb G.Skill 
Hard DriveHard DriveOSMonitor
OCZ Vertex2 Sata II Coorsair Force GS Sata III Debian (testing) Shimian 27" 
KeyboardMouse
Filco w/ blue cherries Who needs a mouse? 
  hide details  
Reply
post #9 of 32
Thread Starter 
Quote:
Originally Posted by nathris View Post
Wait, you're programming it in C...

...



...



Why is that so funny?

Here's one of his older examples, but this was on when he was using C# and XNA, the shaders still carry over, so the work is still the same.

This was done on a GeForce 5200 FX, so it's hardly graphically intensive.

(The level Bloodgulch from Halo is just a placeholder to test out the engine.)
Stepping-Stone
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel E8400 @ 3600MHz ASUS P5KPL-CM AMD Radeon 6950GT Flex 4GB (2GB x 2) Patriot Value RAM 
Hard DriveHard DriveOptical DriveOS
Seagate HDD OCZ Agility 3 SSD None Windows 7 Ultimate 64-bit 
MonitorKeyboardPowerCase
Scetpre X24WG-Naga (3x) HP Multimedia Corsair TX750 Antec SX630 
MouseMouse PadAudioAudio
Logitech VX Revolution Leather Desk Pad Logitech X240 Turtlebeach X11 
Audio
Sennheiser HD439 
  hide details  
Reply
Stepping-Stone
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel E8400 @ 3600MHz ASUS P5KPL-CM AMD Radeon 6950GT Flex 4GB (2GB x 2) Patriot Value RAM 
Hard DriveHard DriveOptical DriveOS
Seagate HDD OCZ Agility 3 SSD None Windows 7 Ultimate 64-bit 
MonitorKeyboardPowerCase
Scetpre X24WG-Naga (3x) HP Multimedia Corsair TX750 Antec SX630 
MouseMouse PadAudioAudio
Logitech VX Revolution Leather Desk Pad Logitech X240 Turtlebeach X11 
Audio
Sennheiser HD439 
  hide details  
Reply
post #10 of 32
Quote:
Originally Posted by tomclancey View Post
Why is that so funny?

Here's one of his older examples, but this was on when he was using C# and XNA, the shaders still carry over, so the work is still the same.

YouTube - Kaos Rendering Engine Test 4
This was done on a GeForce 5200 FX, so it's hardly graphically intensive.

(The level Bloodgulch from Halo is just a placeholder to test out the engine.)

That looks sweet. Will follow the development with interest.
Magicbox
(17 items)
 
crapbox
(13 items)
 
 
CPUMotherboardGraphicsRAM
Ryzen 7 1700 AX370-Gamin K7 Nitro+ RX480 Corsair LPX 
Hard DriveHard DriveHard DriveCooling
Samsung 850 EVO  Kingston HyperX 3K Seagate Barracuda 7200.14 Noctua NH-D15 
OSOSMonitorKeyboard
Kubuntu  Windows 10 Pro Dell U2515H CM Quickfire TK (Cherry Blue) 
PowerCaseMouseMouse Pad
EVGA 750 G2 Enthoo Pro Logitech G502 Logitech G440 
CPUMotherboardGraphicsRAM
Sempron 3300+ HP stock mobo (laptop) 200M (IGP) 2x1GB PC3200 
Hard DriveOptical DriveOSMonitor
100GB ATA133 DVD/CDRW Kubuntu 32 bit 14.1" (1280x768) 
Power
6 cell 
  hide details  
Reply
Magicbox
(17 items)
 
crapbox
(13 items)
 
 
CPUMotherboardGraphicsRAM
Ryzen 7 1700 AX370-Gamin K7 Nitro+ RX480 Corsair LPX 
Hard DriveHard DriveHard DriveCooling
Samsung 850 EVO  Kingston HyperX 3K Seagate Barracuda 7200.14 Noctua NH-D15 
OSOSMonitorKeyboard
Kubuntu  Windows 10 Pro Dell U2515H CM Quickfire TK (Cherry Blue) 
PowerCaseMouseMouse Pad
EVGA 750 G2 Enthoo Pro Logitech G502 Logitech G440 
CPUMotherboardGraphicsRAM
Sempron 3300+ HP stock mobo (laptop) 200M (IGP) 2x1GB PC3200 
Hard DriveOptical DriveOSMonitor
100GB ATA133 DVD/CDRW Kubuntu 32 bit 14.1" (1280x768) 
Power
6 cell 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Linux, Unix
Overclock.net › Forums › Software, Programming and Coding › Operating Systems › Linux, Unix › Entropy: A new Linux Game Project