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2GB>4GB Effect on Game Performance? - Page 2

post #11 of 15
Quote:
Originally Posted by Murissokah View Post
Im sorry, I don't see why 2x2 would be easier on the controller (compared to 4x1). As an electronics engineering student I have to study memory and controllers, and from what I gather, the controller stress will be higher if you add channels (buses), and not banks. Adding memory to a channel that was already populated doesn't really change anything, as the controller will be addressing through the same bus, only in a different module. Of course the chance for hardware failure escalates as you add more modules, and we all know memory errors are nasty.
That may be true but 2x2 gb in general is easier to overclock than 4x1 (especially on nvidia based boards).

Who actually runs their stuff at stock on this site?
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post #12 of 15
Quote:
Originally Posted by Murissokah View Post
Im sorry, I don't see why 2x2 would be easier on the controller (compared to 4x1). As an electronics engineering student I have to study memory and controllers, and from what I gather, the controller stress will be higher if you add channels (buses), and not banks. Adding memory to a channel that was already populated doesn't really change anything, as the controller will be addressing through the same bus, only in a different module. Of course the chance for hardware failure escalates as you add more modules, and we all know memory errors are nasty.
Computers are magical things, they don't always make sense. We all know that a CPU holds millions of unicorns who run and we call it "processing data". Therefore RAM is a collection of unicorns, if you use 4 sticks of ram that gives them lots of room to run about while with 2 sticks they are tightly packed and therefore they can't work as well.

I dunno what the hell I am talking about...
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post #13 of 15
Quote:
Originally Posted by Limes View Post
Computers are magical things, they don't always make sense. We all know that a CPU holds millions of unicorns who run and we call it "processing data". Therefore RAM is a collection of unicorns, if you use 4 sticks of ram that gives them lots of room to run about while with 2 sticks they are tightly packed and therefore they can't work as well.

I dunno what the hell I am talking about...
I didnt catch that
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post #14 of 15
Quote:
Originally Posted by l V l View Post
I have never seen Crysis utilize more than 2gb, but that's just Crysis alone. I can say that it has used a lot, and Vista uses a lot, so that's why it's best to jump to 4 with Vista. So I would imagine it WOULD help in Crysis.
When I tried running Crysis on Vista 64 with 2GB of RAM. I got nothing but constant lag.
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post #15 of 15
Quote:
Originally Posted by The_Rocker View Post
When I tried running Crysis on Vista 64 with 2GB of RAM. I got nothing but constant lag.
Same here; my system didn't had a single mb of RAM left free in Crysis Warhead. The game even stuttered at medium settings.
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