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post #3341 of 4079
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That's not bad at all. I used to run my Q6600 at 3.7ghz and was completing wu's at about the same rate. That's when I decided to buy an E8400 to be more competitive. Then I bought an E8600, sold that and now I use an E8500. Rolandooo is using that E8600 that I bought.

As of now, you are completing 2 wu's every other day. It's still more points than the gpu folders are putting out. As of this month, not counting today's points, you have 11,520 and the gpu folders both have 11,000. It's real close, one day they'll have more and the next you will.
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post #3342 of 4079
Quote:
Originally Posted by Mikecdm View Post
That's not bad at all. I used to run my Q6600 at 3.7ghz and was completing wu's at about the same rate. That's when I decided to buy an E8400 to be more competitive. Then I bought an E8600, sold that and now I use an E8500. Rolandooo is using that E8600 that I bought.

As of now, you are completing 2 wu's every other day. It's still more points than the gpu folders are putting out. As of this month, not counting today's points, you have 11,520 and the gpu folders both have 11,000. It's real close, one day they'll have more and the next you will.
if i didn't do illustrator on this computer id sell my quad and get a E8*** and with my mobo i should hit a great speed but then she is unusable during folding which is all day everyday lol

Also when its all said and down i should average 3100 ppd on EOC. because with my other quad at 3.6 GHz i got like 3010 ppd. So lets hope!
Edited by sdla4ever - 5/17/09 at 10:17am
    
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post #3343 of 4079
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I know what you mean. When I first got the E8400 I was using it in vista with a VM. I had the priority set to high and I could barely browse the net. When I wanted to use my computer I had to lower the priority to low so that it was usable. That's when I decided to build a dedicated linux machine. The good thing is that my IP35-pro can clock a dual core just as good as my UD3P.
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post #3344 of 4079
Quote:
Originally Posted by Mikecdm View Post
I know what you mean. When I first got the E8400 I was using it in vista with a VM. I had the priority set to high and I could barely browse the net. When I wanted to use my computer I had to lower the priority to low so that it was usable. That's when I decided to build a dedicated linux machine. The good thing is that my IP35-pro can clock a dual core just as good as my UD3P.
Id do that with used parts of OCN, but my parents dont like the electrical bill now with more system folding now! lol

Ill probably build a dedicated one if i get a raise or better job... but hours at work right now suck, and costco hasnt given me a call yet... worst thing is i already have PSU and GPU for another rig

Oh well i hope my folding is good enough for the team for now...
Edited by sdla4ever - 5/17/09 at 10:35am
    
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post #3345 of 4079
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My hours suck too. Last week on wed I went in at 8am and got sent home at 9:30am because it was too slow.

As for your production for the team, it's plenty. More is always better, but sometimes it cannot be done under the circumstances. Either way, this is supposed to be fun. Your doing what you can and that's all that matters. You also are consistent, which is a good thing.

One thing that I have noticed with these folding competitions is that it makes me want to push my rig even further to increase ppd. Stanford really hit it big with this point system. I had my Q6600 at 3.6ghz for a long time, then when I started folding I tried to push it to 3.7ghz so that I could get more ppd. It was running 1.5v, but that was ok with me.

Currently I have been pushing my GTX 260 to the limits. Last month I ran it at the clocks listed in my sig. This month I have increased the shader speeds by two straps.
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post #3346 of 4079
Quote:
Originally Posted by Mikecdm View Post
My hours suck too. Last week on wed I went in at 8am and got sent home at 9:30am because it was too slow.

As for your production for the team, it's plenty. More is always better, but sometimes it cannot be done under the circumstances. Either way, this is supposed to be fun. Your doing what you can and that's all that matters. You also are consistent, which is a good thing.

One thing that I have noticed with these folding competitions is that it makes me want to push my rig even further to increase ppd. Stanford really hit it big with this point system. I had my Q6600 at 3.6ghz for a long time, then when I started folding I tried to push it to 3.7ghz so that I could get more ppd. It was running 1.5v, but that was ok with me.

Currently I have been pushing my GTX 260 to the limits. Last month I ran it at the clocks listed in my sig. This month I have increased the shader speeds by two straps.
Ok thanks!

How much of a PPD difference do you see in the GTX 260? mines at stock lol and id like to get to a million sooner than later! also i guess ill join a GPU team i forgot about that comp...

Oh well ill just ask you since you seem to know alot about it. Im going to OC my GTX 260 , my ATItool says theres a driver issue but will still check for artifacts, is it still reporting correctly? right now im at \\576\\1350\\999 says EVGA precision. I chose 1350 due to the shader straps guide in your sig. Another Questions is why does my GPUz say my card is 65nm i just bought it new from EVGA 2 weeks ago and im pretty sure it said 55nm.
Edited by sdla4ever - 5/17/09 at 11:09am
    
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post #3347 of 4079
Thread Starter 
Did you dl the latest version of gpu-z? IF you did, are you using 185.xx drivers? I have read a few things about not working too well with a few applications. Maybe it's rivatuner but I'm not exactly sure. The easy way to tell if it's a 55nm is if it has no back plate. Mine is a 65nm which has a back plate. Also, AtiTool has never worked for me with any of my latest nvidia cards. I only using it to check for artifacts.

Just going up the 2 straps has given me a few hundred ppd increase on certain wu's. Yesterday I got my first 353 since raising the shaders. It was at 9531ppd the majority of the time. I don't think that I have ever used the card at stock clocks. When I first got it I ran it at something like 668/1444/1000. I couldn't go any higher without it show artifacts in atitool. Unfortunately, at the time I didn't know anything about how the shader straps work. By the time I finally got to put it under water I knew what I was doing and got a lot better clocks. Of course the cooling helped a lot. I don't know if you have seen it, but here is a ppd database where you can check other peoples ppd.

One thing that I have found out through some testing and regardless of what people say, either core clock or memory do make a difference. I'm not sure if it's one or the other or both, it does help. It's not a huge difference but it does help some. I have read here and there that it's the memory, but I'm not sure.

When I raised my shader clocks the other day I lowered both the memory and core to 650/1000. With the shader two straps higher my ppd was the same as before. Then I raised the core and memory back to where I previously had them and my ppd made a big jump. I didn't go any further to test them because the competition had started and I didn't want to loose any ppd.
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post #3348 of 4079
Quote:
Originally Posted by Mikecdm View Post
Did you dl the latest version of gpu-z? IF you did, are you using 185.xx drivers? I have read a few things about not working too well with a few applications. Maybe it's rivatuner but I'm not exactly sure. The easy way to tell if it's a 55nm is if it has no back plate. Mine is a 65nm which has a back plate. Also, AtiTool has never worked for me with any of my latest nvidia cards. I only using it to check for artifacts.

Just going up the 2 straps has given me a few hundred ppd increase on certain wu's. Yesterday I got my first 353 since raising the shaders. It was at 9531ppd the majority of the time. I don't think that I have ever used the card at stock clocks. When I first got it I ran it at something like 668/1444/1000. I couldn't go any higher without it show artifacts in atitool. Unfortunately, at the time I didn't know anything about how the shader straps work. By the time I finally got to put it under water I knew what I was doing and got a lot better clocks. Of course the cooling helped a lot. I don't know if you have seen it, but here is a ppd database where you can check other peoples ppd.

One thing that I have found out through some testing and regardless of what people say, either core clock or memory do make a difference. I'm not sure if it's one or the other or both, it does help. It's not a huge difference but it does help some. I have read here and there that it's the memory, but I'm not sure.

When I raised my shader clocks the other day I lowered both the memory and core to 650/1000. With the shader two straps higher my ppd was the same as before. Then I raised the core and memory back to where I previously had them and my ppd made a big jump. I didn't go any further to test them because the competition had started and I didn't want to loose any ppd.
Ok thanks! again

My ATitool freezes at times during the test, yet its only that windows that freezes not the program. but Furmark will run forever and i dont see any artifacts in it.

Right now im at 621/1064/1416 compared to stock 576/999/1242.

Im gonna run F@H and if i start to get unstable cores ill know if my ATItool was working or not i guess lol.

i might try your settings in your sig rig or something close.
    
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post #3349 of 4079
Thread Starter 
I really wouldn't recommend my settings, my video card is water cooled and that made a huge difference. I have never used furmark, but people say that furmark is a lot harder on a video card than atitool. Either way, your clocks aren't really all that high and I think that it should be fine running them at that speed if not higher. These cards are very sensitive to heat more than anything. If you don't do anything but fold, like me who never plays games, you might be able to run the clocks a little higher than they would be stable for gaming with out any problems. I have never had an EUE, but I run my clocks really high.

I'm not sure if it was azcrazy or jarble, but both I believe are folding on their 55nm 260's with 780 core and mid 1500 shaders on stock coolers.
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post #3350 of 4079
Quote:
Originally Posted by Mikecdm View Post
I really wouldn't recommend my settings, my video card is water cooled and that made a huge difference. I have never used furmark, but people say that furmark is a lot harder on a video card than atitool. Either way, your clocks aren't really all that high and I think that it should be fine running them at that speed if not higher. These cards are very sensitive to heat more than anything. If you don't do anything but fold, like me who never plays games, you might be able to run the clocks a little higher than they would be stable for gaming with out any problems. I have never had an EUE, but I run my clocks really high.

I'm not sure if it was azcrazy or jarble, but both I believe are folding on their 55nm 260's with 780 core and mid 1500 shaders on stock coolers.
hmm might have to give that a try, ill also position 2 case fans to blow on it.

But on a sad note i just finished a WU and it says error encountered when intiailizing mpich... Ahh!! im start setting up baowolfs and leave that one going sometimes they work through the error...

EDIT: OMG why cant windows just have aw VM app built in like OSX!!!!!!! its not letting me set up VMware server.. and now he error10 apps dont work lol.
Edited by sdla4ever - 5/17/09 at 12:35pm
    
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