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[oxford] ‘Digital piracy’ may benefit companies

post #1 of 78
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Quote:
Ms Croxson explained: ‘With valuable users shying away from copying, the sellers in the business software market find themselves more naturally insulated against lost sales. Those more inclined to pirate, perhaps students, probably wouldn’t have bought the product anyway, so represent virtually free promotion. This helps explain why business software companies do not put as many resources into protection as computer games manufacturers.
http://www.ox.ac.uk/media/news_stories/2008/080317.html
post #2 of 78
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post #3 of 78
Quote:
Ms Croxson points out that piracy poses a threat to sales only when those who otherwise would buy become tempted instead to copy. In any market there are some who value the product but never would buy. Their piracy cannot harm the seller.
Absolute drivel. The seller is always harmed when someone steals their goods. If I want a Ferarri but can't afford one, I don't get to steal it and claim the seller wasn't harmed because I would never have actually bought one. Trying to argue that it's a digital asset and not a physical asset is just an attempt to justify the theft.

But for the sake of argument, let's engage in her little economic model. When someone pirates, their entire incentive to purhase the software is gone. Maybe they would have saved up for that expensive copy of Photoshop if buying it was their only option. But if they easily pirate it instead, that potential sale is lost, and the company is definitely harmed. Why buy the cow when you can get the milk for free?

Now let's take it a step farther, a true economic picture: The previous scenario is probably not all that common, but it is common that people who want Photoshop might very well settle for Photoshop Elements, or one of the other sub-$100 consumer alternatives. But if they can get full Photoshop easily on the torrent sites, why bother with the inexpensive, but definitely affordable, consumer versions? Now companies, the market as a whole, most definitely is being harmed...sales are being lost by someone, if not necessarily the actual product being pirated.

So in this short, this lady is frickin retarded and should be chastised by her university for making such publicly embarassing comments. Shame.
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post #4 of 78
You lose money with the ferrari because it took money to make that single car and every single car, but with software you make it once and download many times no need for manufacturing.
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post #5 of 78
Of course the seller is always harmed when they are stole from but helped in return by publicity from those who are like Ooo this is sick, go and get it. Maybe not as much but if people just stole and didnt brag then they would be hurting even more.
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post #6 of 78
Pointless thing for her to do, no ones gonna stop piracy anyway why care.
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post #7 of 78
Business's often prefer students to use their software for free because when they get to industry, the company will buy that software for big money, after all their employees are familiar with the software. This is why CATIA, a $10,000 piece of software can be had for $150 to students... and MS Office 2007 Ultimate can be had for $70 if you are a student.

However, video games are primarily marketed to be sold to the same group of people that steal them. Therefore video game makers lose profit from the theft.

Business productivity does not in any way parallel the entertainment market.
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post #8 of 78
Quote:
Originally Posted by VulcanDragon View Post
Absolute drivel. The seller is always harmed when someone steals their goods. If I want a Ferarri but can't afford one, I don't get to steal it and claim the seller wasn't harmed because I would never have actually bought one. Trying to argue that it's a digital asset and not a physical asset is just an attempt to justify the theft.

But for the sake of argument, let's engage in her little economic model. When someone pirates, their entire incentive to purhase the software is gone. Maybe they would have saved up for that expensive copy of Photoshop if buying it was their only option. But if they easily pirate it instead, that potential sale is lost, and the company is definitely harmed. Why buy the cow when you can get the milk for free?

Now let's take it a step farther, a true economic picture: The previous scenario is probably not all that common, but it is common that people who want Photoshop might very well settle for Photoshop Elements, or one of the other sub-$100 consumer alternatives. But if they can get full Photoshop easily on the torrent sites, why bother with the inexpensive, but definitely affordable, consumer versions? Now companies, the market as a whole, most definitely is being harmed...sales are being lost by someone, if not necessarily the actual product being pirated.

So in this short, this lady is frickin retarded and should be chastised by her university for making such publicly embarassing comments. Shame.
I'm not trying to justify piracy or anything, but there IS a difference between a digital good and a physical item like a ferrari. The Ferrari has lots of money worth of materials and labor, the digital media has only the initial cost of development. Ferrari put money into that individual vehicle that is being taken, whatever development company put money into the software, not each copy of the program individually.

Doesn't make it right, does make it different.
post #9 of 78
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post #10 of 78
Quote:
Originally Posted by pauldovi View Post
Business's often prefer students to use their software for free because when they get to industry, the company will buy that software for big money, after all their employees are familiar with the software. This is why CATIA, a $10,000 piece of software can be had for $150 to students... and MS Office 2007 Ultimate can be had for $70 if you are a student.

However, video games are primarily marketed to be sold to the same group of people that steal them. Therefore video game makers lose profit from the theft.

Business productivity does not in any way parallel the entertainment market.
Absolutly right
    
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