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Superfetch in Vista - Marked for Disabled

post #1 of 21
Thread Starter 
Well after some testing i've finally came to the conclusion that Superfetch is worthless with fast hard drives and ram and should be disabled.

Heres how I tested...

1. Installed Vista... let superfetch learn everything for 2 weeks. (SP1 btw)
2. Ran my games/3dmark06.
3. Disabled superfetch, and restarted.
4. Reran my games/3dmark06.

Note, I waited 15mins on the desktop before doing anything to make sure windows was done loading. There was no background programs, and everything was the exact same minus superfetch.

Across the board I saw increases of 1-3FPS average with it disabled with gaming benchmarks (F.E.A.R, World in Conflict, Crysis) and 3dmark06. It may be minor but if your looking for max performance.. i'd say disable superfetch unless you have old hard drives and ram.

Just thought i'd share because I use to wonder if I should disable superfetch for quite some time after getting vista.
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post #2 of 21
How do you disable it?
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post #3 of 21
Interesting. I have been exclusivly running Vista now for about 3-4 weeks. I might try something like this.
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post #4 of 21
Thread Starter 
Windows + R, type services.msc find Superfetch in there and select disabled.

If you are looking to tweak more you should check out black vipers service tweaks.
http://www.blackviper.com/WinVista/servicecfg.htm

I use a mixture of the "tweaked" and "barebones" as I don't need much.. this computer is used for browsing and gaming thats it.
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post #5 of 21
Not a valid test.... You want to load times not 3DMark06 scores or FPS. When the app is already running, then all the data it needs is already in main memory.
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post #6 of 21
Thread Starter 
Quote:
Originally Posted by DuckieHo View Post
Not a valid test.... You want to load times not 3DMark06 scores or FPS. When the app is already running, then all the data it needs is already in main memory.
The testing isnt for load times.. I honestly don't care if it takes .2 seconds longer to load a game map or something.. all the matters to me is FPS, and superfetch's caching lowers FPS. Thats all this test was for.
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post #7 of 21
<----- waits for r3ap3r to come in here and start crying.
    
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post #8 of 21
I do not habeeb.
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post #9 of 21
Quote:
Originally Posted by Murlocke View Post
The testing isnt for load times.. I honestly don't care if it takes .2 seconds longer to load a game map or something.. all the matters to me is FPS, and superfetch's caching lowers FPS. Thats all this test was for.
Then go for no superfetch. It offers improved disk performance at the cost of cpu cycles. If you want the cycles and not the disk, superfetch obviously is not for you
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post #10 of 21
Quote:
Originally Posted by Murlocke View Post
The testing isnt for load times.. I honestly don't care if it takes .2 seconds longer to load a game map or something.. all the matters to me is FPS, and superfetch's caching lowers FPS. Thats all this test was for.
You will only see improvement in everyday non gaming programs, since those are the ones that are preloaded.

Photoshop is a good example, since it takes quite a while to load compared to other programs.
If you use it regularily, try loading with and without and use a stopwatch to time how long it took to load.
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