Originally Posted by Twinnuke
Pirates just owned them anyways. Game over.
Originally Posted by nategr8ns
If you're driving your car on a bumpy road, and your struts crack or leak or whatever, is it your fault for driving on a bumpy road? No! The car should be made from quality parts that can drive on all roads!
So then IRE = CAR and Road = Piracy.
This rebuttal to an analogy referring to rants turned into one. Take this with salt.
Computers are similar to vehicles in the sense of diversity. Certain system builds are designed for certain tasks. Now, why would you expect your vehicle which is designed for the paved road, to traverse an unpaved road or path, when clearly itâ€™s not designed to do so? Your analogy is an attempt to shift the blame from operatorâ€™s ignorance to the vehicleâ€™s (or computerâ€™s/softwareâ€™s) inability to perform tasks you wish it could, but was not designed for.
Developers do not design games that are easy to pirate. Itâ€™s their self defense. The rants that ensued after the hastily produced â€œpirateâ€ version hit the internet are of the spoiled adolescent who expects to receive whatever they want. What they got is something that IRE should be praised for. Upset over illegally modified software that doesnâ€™t function. HAH. If you bought a pirated DVD for $5 on the street and it didnâ€™t work who would you turn to? Would you mail/call the production company and badmouth them, or go back to the peg-leg gypsy you got it from?
I read some prepubescent posts of POâ€™d pirates online. Then I made the logical decision and purchased the game. Hereâ€™s the kicker: I installed it on two of my PCs. My brother and I played through the game on a LAN without a single crash. This idea of sharing is not something IRE would have condoned; otherwise it would be in the EULA. Am I hurting IRE for not purchasing 2 copies? No, but Iâ€™m not helping them either.
The idea ( and thatâ€™s all it is, an idea) that individuals should be entitled to share said acquired software with whomever wants it is all nice and dandy and frankly, very generous. Yet these folks never acquired the software legally. Online Piracy is a popularity contest. Who can get more hits. Pirate Bay just asked all 12million of its users to tell somebody they know to start using the torrent search engine in hopes on acquiring 30million users. Now why does Pirate Bay want more users? More hits. Why more hits? Lolllzzz. No silly, not because Robin Hood was their childhood heroâ€¦â€¦Money. Ironically depressing isnâ€™t it. They make money by offering other companyâ€™s ideas and creations for free. Indirectly. Who is worse, the Afgan poppy farmer or the Cartel distributing it? Neither.
Video game sales for consoles are dominating PCâ€™s for several reasons. Sonyâ€™s PS3 and Microsoftâ€™s XBOX 360 are both sold to the public at losses. Thatâ€™s right. When the company sells a console, they lose money. These companies make money when medias produced for their platform. Simply put: Undercut a PCâ€™s hardware and then gouge on prices for media licenses. Unfortunately, this backwards thinking is turning a profit for console manufacturers while creating an incentive for developers. The PC vs Console risk assessment for independent developers leans heavily toward to consoles.
PC game development is declining. Now I donâ€™t believe PC Gaming is on the downfall. Look at 12millions Pirates on thepiratebay and the >10 million WoW subscribers. People still play games. But itâ€™s all relative. Sales decline > Development declines > Piracy declines. Itâ€™s funny how things come full circle. Itâ€™s also sad how good people with good intensions are taken advantage of. If only IRE had the same investments the advertisement whores have.