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CRT vs. LCD the final battle... - Page 2

post #11 of 24
Quote:
Originally Posted by DeRock131 View Post
Your eyes can only see something like 30 fps, lcds are great and it time to upgrade. Plus they come in higher resolutions and widescreen which is great for movies and games can be scaled down.
Wrong. Go wikipedia "Persistence of Vision"

You can notice differences between 30 - 60 FPS, or 60 - 120 FPS.
post #12 of 24
Quote:
Originally Posted by CorporalAris View Post
Wrong. Go wikipedia "Persistence of Vision"

You can notice differences between 30 - 60 FPS, or 60 - 120 FPS.
As already stated there is a huge variance in the research and results this. Thats why i chimed it in...
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post #13 of 24
I used to play games at 1280x1024 @ 85hz on my old 19" CRT, and it was SO SMOOTH looking! I then bought a 24" Samsung LCD, and the refresh rate limitation was very noticeable, especially on older games that don't support VSYNC. In that aspect, I do miss it. I pretty much had to abandon those games it was so bad. But yeah, I'd bite the bullet and just go ahead and get yourself a good LCD monitor. I enjoy mine for the most part vs the CRT I had.
post #14 of 24
Read my sig about LCD and CRT Response Time FAQ ... "refresh rate" has two different meanings....
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post #15 of 24
Thread Starter 
ok sweet decision is made, lcd it is. this friday I'll be dropping my 60 pound CRT off a bridge in a controlled environment if anyone is interested... Should be a good show.
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post #16 of 24
Quote:
Originally Posted by DeRock131 View Post
Your eyes can only see something like 30 fps, lcds are great and it time to upgrade. Plus they come in higher resolutions and widescreen which is great for movies and games can be scaled down.
The thing is, when your eyes take those 30 "pictures" a second they may not line up with the monitor. And your statement about higher resolutions is wrong. I have a 17" Sony CRT monitor that can display 1600x1200 at 60Hz. I'd still be using it, but it died and it's way out of warranty. I also have a 15" Sony CRT that can display 1280x1024 at 65Hz.

But most LCD monitors now run at 75Hz (capable of displaying up to 75FPS) so you're covered.
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post #17 of 24
Quote:
Originally Posted by Johanthegnarler View Post
I'm interested in this as well.. because honestly.. i'm one of those weirdo's that see's ghosting in any lcd i touch.
You haven't seen ghosting until you've seen my LCD... Oh man.

For an LCD:
+ If you want something that will consume less space.
+ If you like a crisp feel. I personally dislike CRTs because I can't identify exactly where a pixel is.
+ Easier to carry to lans and consumes less power there. Power outages at lans are no fun!

Otherwise go CRT?
post #18 of 24
Quote:
Originally Posted by CorporalAris View Post
Wrong. Go wikipedia "Persistence of Vision"

You can notice differences between 30 - 60 FPS, or 60 - 120 FPS.
and this has anything to do with CRTs vs modern LCDs?
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post #19 of 24
Yea, like i said.. i dunno what the research shows.. but i know i see ghosting on 2ms (gtg) rated LCD monitors. I haven't found one yet.. and trust me.. i need one. My CRT is going to die soon.. i can feel it .. not just that.. but some lcd monitors have extremely nice pictures on them.. and they're very bright .. i even see flicker on this now at 80hz refresh rate
    
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post #20 of 24
Quote:
Originally Posted by DeRock131 View Post
Your eyes can only see something like 30 fps, lcds are great and it time to upgrade. Plus they come in higher resolutions and widescreen which is great for movies and games can be scaled down.
That's not entirely true. It really depends on the person.

@OP refresh rates on LCDs don't mean the same thing (for lack of a better phrase) that they do on CRTs. The quote below explains what I mean:

Quote:
Flicker is a result of phosphor decay; that is, after the energy from the electron gun is transferred to the phosphor material, the energy and the resulting light begin to decay very slowly until the electron beam hits the phosphor again. …

Since LCD monitors do not employ phosphors, refresh rate is not a concern. Basically, the transistors in the LCD remain open or closed as needed until the image changes. This can be a point of confusion for some consumers, however, since most graphics cards still “ask for†a refresh rate setting. This is due to the analog nature of existing graphic cards (see “Inputs†section) and their support for CRT displays. While refresh rates do not apply to LCD monitors, most LCDs are set up to accept any settings from 60Hz and above.
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