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[Eurogamer]Nvidia bombards PC game pirates - Page 3  

post #21 of 89
Well I just hope things get better...they won't but here's to hope.
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post #22 of 89
Quote:
I know that the companies want to make money because of all the R&D and labor they put into making the game. But I'm not the guy to pay for it.
Really?

Because the whole point of having to PAY for a game is paying for R&D/dev salary.

If you like a game and have enough decency to not pirate it than why cry because it cost you a whole $20-$50? I take pride in that i have no pirated games, except for trying out half life 2 which i wanted to try before buying it and it sucked. I deleted it within an hour of its download and havent looked back.

People who do infact pirate their entire game library are the reason for all these rediculous copy protections that are everywhere. though i think the best anti-piracy measure has got to be steam and or a login system that locks your CD key to your account (BF2142). There could also be like a unique CD code thats locked to the CD serial so when you dont have internet the game can check the code on the CD with the serial and your good to go.

Then theres alway the security checks like in Tital Quest, tho i think expaining it would yield a better result.
    
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post #23 of 89
thats silly if game creaters are going to ***** about how there games are being stoeln they should invest in more security and better ways to keep piracy out... just like in stores with real stealing they have camers thos eink tag things secruity alarms... game companys should jsut beef up because when 12 years olds can download games they have major secruity issues.
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post #24 of 89
Quote:
Originally Posted by The_Rocker View Post
How would you feel if you spent years of your life working on a product and planned to make a profit from it....But then people start stealing it and you get no money for your trouble?
How would you feel when after buying a $60 game, you come home discovering its protection is interfering with some drivers and as such you can't play the game, or worse some parts of your system are becoming unstable. You then spend a considerable amount of time getting it to work (sometimes it doesn't no matter what you try), only to see all the bugs and glitches the developers didn't bother to fix. Then the game suddenly ends after 6 hours of playtime because the developers were making a "trilogy" but forgot to mention that to you. But don't worry as you'll get the other 12 hours or less of gameplay in exchange for more money.
How's that good value for your $60?
post #25 of 89
The way I see it, is that when someone pirates a game, they would never have bought it in the first place. I don't think they are loosing as much money as they think. People see it on a torrent site and say "Hey why not?", but would never have been interested to buy it even if they had an unlimited amount of money.

You loose out on content when pirating (online, unless you want to LAN with a few friends). I will buy GOOD games, but i will never pay for a game I see someone put a half assed effort into. I made the mistake of buying UT3 one time because it was so buggy and NOT worth my money. I had to format just to make the damn thing start up.
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post #26 of 89
only point for pirating is $$$. a bunch of gamers are under 18, and its not very easy to get jobs. however, if i get into gaming now and dont buy every game i play, but when i do make money i will buy probably even more games then what i pirated. eventually, it will even out.
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post #27 of 89
Quote:
Originally Posted by Higgins View Post
Really?

Because the whole point of having to PAY for a game is paying for R&D/dev salary.
Not my problem Which is funny because even on clearance, the developers have already been paid by the retailers purchasing the games from the developers to sell to the consumers.

Quote:
Originally Posted by Higgins View Post
If you like a game and have enough decency to not pirate it than why cry because it cost you a whole $20-$50? I take pride in that i have no pirated games, except for trying out half life 2 which i wanted to try before buying it and it sucked. I deleted it within an hour of its download and havent looked back.
I'm not crying. I made a statement. I don't buy PC games that are over $15. I just don't get $50 worth of enjoyment, so why pay for something I'm not going to get. I don't have any pirated games either but I'm not paying $50 for them either.
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post #28 of 89
I say, screw the piracy protection. Remove the DRM, use CD keys (the way Call of Duty does) and concentrate on giving the gamer great single player play, and amazing online play.

I will admit I did pirate Supreme Commander, however I loved the game, thought they did an impressive job on it, and craved the online multiplayer, so I ran out and bought a copy. Call of Duty 4 was a no brainer, I immediately went out and bought it; one of the best games I have ever played. Short single player, but very impressive multiplayer. Now that I have money, I always buy games, and maybe torrent them if I need to give it a quick try.

If you make a game, or write a program (even freeware) that is useful and works well, people will pay for it, plain and simple. Naturally there are some who won't follow this, but there are always people who shoplift any ways.
    
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post #29 of 89
Quote:
Originally Posted by forcifer View Post
only point for pirating is $$$. a bunch of gamers are under 18, and its not very easy to get jobs. however, if i get into gaming now and dont buy every game i play, but when i do make money i will buy probably even more games then what i pirated. eventually, it will even out.
Or you can get a job?

You only need to be 16 you know. What a cop-out.
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post #30 of 89
As retarded as this may sound, we need to change the social psyche. Is it okay to steal a lady's handbag? Of course not by our standards. Yet people download off the internet everyday and no-one cares very much except the companies. Tell your friends to buy games instead of downloading them and they will tell you where to go. It isn't simple and there isn't a defined solution but this is not the right way to go about it.

I do think however, game manufacturers are getting away with charging far too much. $99.95 for a new title? What the hell? I reckon $60-70 would be more than enough.
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