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Is a quad worth it? - Page 3

post #21 of 66
Dude listen i am in defense of nothing really, i am just trying to see whether the claim of Crytek is true. Now saying that "i can keep thinking this but the truth is not so" degrades our conversation to the level of schoolchildren having an argument. My understanding of a what a conversation should be like is apparently different to yours so until you come up with a more grown up attitude i rest my case. No offence fella ok?
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post #22 of 66
I agree with Benny99.

Crysis does NOT efficiently use a Quad core. I could tell this when I had one and was running Crysis. Not only that but I do beleive there is a benchmark somewhere stating this.

As for the whole ''Is Quad core worth it''. Its very debateable. I think if you wish to perhaps future proof for games and apps that will actually take PROPER advantage of the extra cores, then yeah a Quad would be nice.

However if we are talking of there here and now ....I say dont bother. I say get a Nice Dual core and OC it. Also as Quads are not properly utilized it will be better to get a Quad later...and not the Q6600. The 45NM CPU'S are out now and by the time Quads are used properly the 45NM/Next generation CPU's will have come down in price.

What I am saying is.

1. Quads are not utilized properly on most apps and games
2. Q6600 is based on 65NM, Wait a little longer and get something better
3. Until Quads are properly utilized then there is no point and I say just wait and then get a newer Quad with better tech than the Q6600.
post #23 of 66
Quote:
Originally Posted by Benny99 View Post
Interesting

I dunno if anyone can actually confirm that or is it just a load of hog wash.
http://www.anandtech.com/video/showdoc.aspx?i=3127&p=4
post #24 of 66
Quote:
Originally Posted by yannis7777 View Post
Dude listen i am in defense of nothing really, i am just trying to see whether the claim of Crytek is true. Now saying that "i can keep thinking this but the truth is not so" degrades our conversation to the level of schoolchildren having an argument. My understanding of a what a conversation should be like is apparently different to yours so until you come up with a more grown up attitude i rest my case. No offence fella ok?
Alright man
post #25 of 66
Quote:
Originally Posted by yannis7777 View Post
Well still do you have any proof about this from a real test or is it that you believe things to be so?

Will this do?

http://www.tomshardware.com/forum/24...marks-included



Edited by RoadRashed - 5/13/08 at 7:21am
    
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post #26 of 66
Quote:
Originally Posted by ENTERPRISE View Post
I agree with Benny99.

Crysis does NOT efficiently use a Quad core. I could tell this when I had one and was running Crysis. Not only that but I do beleive there is a benchmark somewhere stating this.

As for the whole ''Is Quad core worth it''. Its very debateable. I think if you wish to perhaps future proof for games and apps that will actually take PROPER advantage of the extra cores, then yeah a Quad would be nice.

However if we are talking of there here and now ....I say dont bother. I say get a Nice Dual core and OC it. Also as Quads are not properly utilized it will be better to get a Quad later...and not the Q6600. The 45NM CPU'S are out now and by the time Quads are used properly the 45NM/Next generation CPU's will have come down in price.

What I am saying is.

1. Quads are not utilized properly on most apps and games
2. Q6600 is based on 65NM, Wait a little longer and get something better
3. Until Quads are properly utilized then there is no point and I say just wait and then get a newer Quad with better tech than the Q6600.
Yep that pretty much sums it up
post #27 of 66
In regards to UT3 and Unreal Engine 3 technologies.
"
PC Games Hardware: What is the maximun number of threads that can be calculated separately? Will there be a performance-boost if a quad-core system will be used?

Tim Sweeney, Epic Games: We're able to scale the thread-structure pretty well. There is a primary
thread for the gameplay and a second one for rendering. On systems with more than 2 cores we run additional threads to speed up various calculation-tasks, including physics and data-decompression. So the overall performance benefits greatly from a quad-core processor. Although we haven't looked into the matter yet, I expect an even further performance increase through CPUs with more than 4 cores in future UE-based games."
post #28 of 66
Quote:
Originally Posted by Sporx View Post
In regards to UT3 and Unreal Engine 3 technologies.
"
PC Games Hardware: What is the maximun number of threads that can be calculated separately? Will there be a performance-boost if a quad-core system will be used?

Tim Sweeney, Epic Games: We're able to scale the thread-structure pretty well. There is a primary
thread for the gameplay and a second one for rendering. On systems with more than 2 cores we run additional threads to speed up various calculation-tasks, including physics and data-decompression. So the overall performance benefits greatly from a quad-core processor. Although we haven't looked into the matter yet, I expect an even further performance increase through CPUs with more than 4 cores in future UE-based games."
Talk talk talk
post #29 of 66
there are games like supreme commander that benefit from a quad but don't buy a quad if gaming is your thing
    
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post #30 of 66
Quote:
Originally Posted by RoadRashed View Post
I suppose yes
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