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[Giz] Alienware: Gaming PCs Hitting Performance Wall - Page 3

post #21 of 35
the real question is, and its the reason why we are all here, can you overclock a PS3?
post #22 of 35
Quote:
Originally Posted by Marin View Post
Driver support is fine for x64, Alienware is the one that sucks.
I couldn't agree more. Alienware rip everyone off anyway.
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post #23 of 35
Quote:
Originally Posted by Regz View Post
the real question is, and its the reason why we are all here, can you overclock a PS3?

Its called Linux !. Joking. Who knows. Im sure some smart alec will develop something along the lines of clockgen or something lol

but why in this thread ?
post #24 of 35
Quote:
Originally Posted by Regz View Post
the real question is, and its the reason why we are all here, can you overclock a PS3?
Quote:
Originally Posted by ENTERPRISE View Post
Its called Linux !. Joking. Who knows. Im sure some smart alec will develop something along the lines of clockgen or something lol

but why in this thread ?
Overclocking a PS3 would be like overclocking a Dell with software. You just don't do it, lol.
    
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post #25 of 35
Quote:
Originally Posted by Choggs396 View Post
Overclocking a PS3 would be like overclocking a Dell with software. You just don't do it, lol.
I agree on that one.

Clockgen FTL
post #26 of 35
Overclocking a PS3 would be bad. I think they might overheat then.
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post #27 of 35
Not sure about the 64-bit debate... I know there are some things that are easier to get in 32-bit Ubuntu due to lack of support. As for Vista 64 - I haven't tried it yet.

But what I think he failed to bring up clearly is that there aren't any games designed exclusively for 64-bit processing.

Personally, I think Microsoft should completely abandon everything that is 32-bit and focus on 64-bit, which is definitely the future. However, this would be the wrong thread for that type of discussion.
    
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post #28 of 35
Quote:
Originally Posted by dglkn View Post
Not sure about the 64-bit debate... I know there are some things that are easier to get in 32-bit Ubuntu due to lack of support. As for Vista 64 - I haven't tried it yet.

But what I think he failed to bring up clearly is that there aren't any games designed exclusively for 64-bit processing.

Personally, I think Microsoft should completely abandon everything that is 32-bit and focus on 64-bit, which is definitely the future. However, this would be the wrong thread for that type of discussion.
I agree 64 bit is the way to go with vista combined with 4gigs of ram its awsome.
post #29 of 35
[QUOTE=Marin;3871251]Driver support is fine for x64, Alienware is the one that sucks.[/QUOTE]

I couldnt agree more. Big price for the name.
post #30 of 35
Quote:
Originally Posted by yannis7777 View Post
Support for 64 bit systems is fantastic.
Yep. ive been using 64bit sinse vista's release and not had a single problem.

if 64bit driver support wasn't immediate for a particular device, then the manufacterer of both the drivers & device are just crap. frankly.

Every device i owned almost immediately had 64bit driver support out for download. provided you stick with trustworthy, popular brands. (but this goes without saying, regardless)

This is why i fail to understand those who moan saying 64bit lacks driver support, its absurd, and those who do so don't know thier backside from thier elbow.

Alienware are overrated and are abusing thier reputation. they keep this behavior up and they won't have much left of it.

Quote:
Originally Posted by MNiceGuy View Post
Having a PS3 and my sig rig which is more than capable, I really don't notice THAT much of a difference between them IMO. Sure my PC has the better graphics but the PS3 does a good job too. Consoles are so much friendlier to the average Joe and they have better bang for the buck.
This is spot on. but sadly this is also its major flaw - put it this way, if your PS3 has a serious problem (and from my experience, lockups are frequent on this platform) the user is saverely limited in ways to fix it.

The flexability of the PC platform allows the user many different alternatives to approach and fix a problem.

the PS3, and 360 are media hub's and with thier additional complexities it's only natural to say that they will have thier share of problems. but, really, it shouldn't be this way. i feel that these consoles are just ahead of thier time.

This is why i'm a fan of the Wii, it stays within console lore, and so any problems are very rare, you are guaranteed a game will run on it without any problems. this is the #1 rule in my console rulebook. the same cannot be said for the PS3 & 360.
Edited by Thingamajig - 5/16/08 at 5:29am
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