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[Guru3d]Dual vs Quad Scaling in Games - Page 5

post #41 of 80
Quote:
Originally Posted by Slinkey123 View Post
:O what?? the 9850 in no way "kills" the q6600 in every game. the q6600 is better in some games and the 9850 is better in other games. Also the the 9850 runs at 2.5ghz and still isnt as good as the q6600 not to mention how much u can OC the q6600, nobody runs their q6600 at 2.4ghz lol
Nobody runs Q6600 @2.4 . Who is that nobody. You know how big overclocking community is? There are so many OEM build that come with q6600 i mean a lot. when i say kills is just an exaggeration but is better and not worst. So if i was to buy a HP i would go for the AMD just because.
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post #42 of 80
Quote:
Originally Posted by ZealotKi11er View Post
Nobody runs Q6600 @2.4 . Who is that nobody. You know how big overclocking community is? There are so many OEM build that come with q6600 i mean a lot. when i say kills is just an exaggeration but is better and not worst. So if i was to buy a HP i would go for the AMD just because.
Actually, with that Q6600 tape mod or whatever it's called on one of the pins, ANYONE can get their Q6600 to run at 3.0GHz...

...just saying...
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post #43 of 80
Quote:
Originally Posted by redsunx View Post
Human eye only sees 24. HOWEVER the reason more FPS feels smoother is it's all thanks to the monitor.
human eyes see more than 24. 24 is just a number u seen many times and assumed it was the fps our eyes work (probably reading about movies being played at 24fps).

Humans can see upto 300fps(hence the sensation "I saw my life in a flash" because body focuses all its sensation to the eye when situations are critical).

Human eye fps cant be defined with #s because there are so much variables.

Its not good argument: EYE fps vs Game fps
And games are not at constant FPS's like movies

it all comes down to personal comfort level.
If someone says 25 fps is good for them, then it must be
if someone says anything under 50 fps is unenjoyable, then it must be

Personally i like the 30-40 fps (minimum) for singleplayer mode like Crysis/HL2 and i can live with 18+ fps or so in RTS games

for online FPS, i prefer to have at least 50 - 60 fps at minimum since there will be time where even a little drop of fps would make the game frustrating.
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post #44 of 80
Quote:
The concept that there is a maximum possible FPS beyond which the human eye can't distinguish any real difference is not entirely accurate. For more details, see this article and this article among the many which refute this claim. In particular the common claim that "The human eye can't see more than 24 (or 25 or 30 or 60) FPS" is completely false, and is partly borne of the misconception that TV or movie FPS is the same as PC game FPS, and partly possibly borne out of a need to justify lower framerates.
http://www.tweakguides.com/Graphics_5.html

I can't believe people don't know this already.
post #45 of 80
Shouldn't be at all surprising or unbelieveable that there are a lot of stupid people.

Anyway, this article again demonstrates that CPU is not that big of a factor with most games. If you have any recent dual-core CPU, you will be GPU limited in nearly all modern games, with any single GPU.
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post #46 of 80
Quote:
Originally Posted by ZealotKi11er View Post
Nobody runs Q6600 @2.4 . Who is that nobody. You know how big overclocking community is? There are so many OEM build that come with q6600 i mean a lot. when i say kills is just an exaggeration but is better and not worst. So if i was to buy a HP i would go for the AMD just because.
good point. A lot of peeple dont OC their q6600. But still at stock it beats out the 9850, well on all other review sites lol. Also it runs cooler and its slightly cheaper (in the UK) so yeah if i was buying an OEM pc with either the 9850 or the q6600 i would still pick the q6600
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post #47 of 80
The human eye can only see up to 30 fps. Wrong. Depends on the person. And the monitor can only display so much anyway. Crysis is a bit different because it's still very playable at even 15-20 fps.
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post #48 of 80
Aren't movies shot at like 30fps? So maybe 30fps is real time... which is why they are saying the general rule of 30fps.
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post #49 of 80
Quote:
Originally Posted by Murlocke View Post
I stopped reading the review when they said <30FPS = Very Limited Gameplay.

Quote:
So if a graphics card barely manages less than 30 FPS, then the game is not very playable, we want to avoid that at all cost.
Wrong on so many levels.. even 15FPS is playable.
It's subjective. Everyone is going to have their own version of "playable". I mean, sure, I guess you can technically "play" a game at 30 FPS. But you could also technically "play" a game at 10 FPS. However, they do say "not very playable", so it's just their version. So that's why I believe it comes down to preference. How concurrent the opinion that 30 FPS is "not very playable" among the masses, I'm not sure.

For me, less than 30 FPS is "not playable." As in, I won't even bother. I'll either turn the resolution or detail down. And I'm not talking 30 FPS average; I mean 30 FPS minimum. I simply can't stand to play a game with stutters. I usually won't even play a game at settings where FPS drops below 40 at any point. It's just not very fun to me otherwise.
Edited by Choggs396 - 5/17/08 at 5:48pm
    
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post #50 of 80
the human eye can recognize 24 pictures per second. so a 25 is perfectly playable but i rather play at 40 or more, 25 looks a little blurry in COD4
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