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[Shacknews] Valve Interview Part 1. - Page 2

post #11 of 82
haha i hell fell for that at the start. was about into an argument, then i read the whole thing.

PC Gaming will never die, not as long as technology keeps growing. PC's will be the first to implement Virtual Reality Gaming i rekon.
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Dr. Gonzo
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post #12 of 82
I blame ATI,Nvidia and microsoft. Altogether they made it too difficult for developers, every single one of them has to worry about programming that better helps an nvidia card, or an ati card, and then they have to program for DX9, DX10, and if microsoft had their way, DX10.1.

I think all these companies just made it too difficult for game developers to make games, why wouldnt they choose to develop for consoles in which they only have to worry about one thing.

I can kind of see the necessity of DX10, but the fact that they have to worry about ati and nvidia cards is just unnecessary. It would be nice if they could program a game without having to worry about that.

Plus I guess all the different sound formats/cards probably causes some difficulties as well.
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post #13 of 82
PC gaming won't die because although it doesn't have PR people its got the real people who matter behind it, the consumers. We all enjoy our computers thats why where all still here.
post #14 of 82
Do you want to know why Crysis did so-so. It's a combination of this:

Quote:
It's a business decision, really. Too often I think the development side of things runs the house. People say, "Oh, we've got to target those high-end core gamers. We have the best graphics, sweetest screenshots, and we'll get more press, and we'll win." Okay, well, you'll win in the pre-launch phase. Then when the game comes out, and 60-70% of the people who don't have that sweet machine--maybe even higher numbers, maybe 80% don't have that sweet machine--well you just cut off your ability to sell to all of those guys.
with this:


To date I have only ever played the demo for Crysis - it was okay. It wasn't as much fun as CoD4 and had much steeper system requirements. It was pretty, and the guys at Crytek made the mistake of thinking that to be enough... oops.

However to compare PC gaming to consoles by using Crysis and Halo3 as your talking points is fundamentally flawed. In one corner you have a guaranteed hit with Halo3 and built in fanbase of epic proportions versus a brand new franchise that may or may not hit pay dirt. Halo3 took established gameplay and made it a little prettier. Crysis took a pretty graphics engine and mated it to less popular gameplay(Farcry) - in the end the suit just wasn't enough to differentiate the game from the first Crytek offering. Then you throw in the system requirements to run the game in high settings and you have a recipe for low sales numbers.

And from the article you posted:
Quote:
The FPS market is crowded to say the least. Crysis and Unreal Tournament 3 launched during a time when BioShock, Halo 3, Call of Duty 4 and The Orange Box have been occupying shelf space.
I bought Orange Box, CoD4 and Bioshock. Crysis wasn't even worth pirating in my household, for any of us. I don't own a 360 or PS3. The last PC game I bought was Assassin's Creed.
Edited by Jarhead - 5/22/08 at 9:22pm
post #15 of 82
Quote:
Originally Posted by gtarmanrob View Post
haha i hell fell for that at the start. was about into an argument, then i read the whole thing.

PC Gaming will never die, not as long as technology keeps growing. PC's will be the first to implement Virtual Reality Gaming i rekon.
I agree PC gaming will never die out, but with people that aren't to smart about pc's, it's hell of a lot easier for them just to buy a console that is ready to play out of the box. That's the only reason i see console gaming being up so high numbers these days. But that's just my
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post #16 of 82
And just to throw out there, NPD doesn't count digital distribution or online retailers like Amazon - which means that of course the numbers are going to be in the crapper. Pc gamers have their stuff sent to them if possible because generally they have these job thingies and dating/relationship/marriage stuff because on the whole they are ten years older than console gamers. It's like trying to compare the MTV audience with the CMT audience, doesn't even begin to work.
post #17 of 82
Thread Starter 
Quote:
Originally Posted by GaarBear View Post
Yup. Valve just makes sense to me unlike many other game developers. I'm thankful they're big enough now that they won't be acquired by EA. -shudders-
Valve is not a publicly traded company, the only way Valve could be acquired by E.A. is if Gabe Newell decided to sell Valve.

Someone asked him a few months ago about becoming a part of E.A. He said "I don't have any interest in buying them."
Edited by Puckbandit35 - 5/23/08 at 12:53am
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post #18 of 82
Quote:
Originally Posted by Puckbandit35 View Post
Someone asked him a few months ago about becoming a part of E.A. he said "I don't have any interest in buying them."
LMAO!
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post #19 of 82
valve is an amazing company...so they take forever to release games, who gives a crap...the source engine has been around for years and still looks amazing and looks pretty darn good even on some lower end machines...if there were more companies like valve then no one would be saying things like pc gaming is dying... take crysis for example, so they have some amazing graphics and whatnot but they didnt take the time to code it well so only super high end can run it...... if more companies put in more time like valve does then they would sell more copies, half life 2 has sold super well because it had a lot of time put in and performs well giving valve more return for their time put in
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post #20 of 82
Quote:
Originally Posted by Puckbandit35 View Post
Valve is not a publicly traded company, the only way Valve could be acquired by E.A. is if Gabe Newell decided to sell Valve.

Someone asked him a few months ago about becoming a part of E.A. He said "I don't have any interest in buying them."
I wish I could find a video of that. That would be absolutely f*in hilarious.
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