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Crysis: A Discussion - Page 3

post #21 of 24
Thread Starter 
I think I was a little vague with my voice acting comment. I mean lets look at another game with 4 characters...GoW.

Marcus: The tough as nails ex prisoner who slowly gains the respect of his peers through his bravado and strength. He starts of as a villain and finishes as a hero. We also know a little of his father.

Dom: The loyal and sensible one. He is the one who is just as tough but is seen as almost empathetic at times.

Cole: Ex NFL player who is black, big and will kick your ass. He is still nice and friendly however and cracks jokes.

Baird: A little smaller on the physical stide but makes up with intellect. This guys is the cynical one who at the start hates Marcus but slowly admires him.

I couldn't say ANYTHING about the Crysis characters at all.
post #22 of 24
Quote:
Originally Posted by MNiceGuy View Post
GAMEPLAY: Average at best. If you could effectively pull off moves as seen in the opening video, gameplay would be much, much better.
but the poor framerates won't let you use it effectively so you have to sacrifice some image quality,but i disagree that the gameplay was linear.
the second time i played the game,i played assault level without taking out the AA guns and instead swimming into the harbour.i did eventually got rid of the AA guns but after i had cleaned up the harbour,sniping from psycho's position while he went nuts.
i just wish they did a developer's commentary version,like the guys from valve put in half life 2 episodes,makes it fun to play the game second time.

oh and crysis also has some character building,finish the game and you would see.
    
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post #23 of 24
Not to rip on the "Games are art" crowd, but is a good story really necessary for a good video game?

People praise series like Silent Hill or HL2 for their story, but frankly it has all been done - and been done far better - long before video games were ever conceived. Silent Hill could play as a updated number of Shakespeare and Poe scenes w/ a touch more blood (Shakespeare can be quite dark and unnerving, given the right play). HL2 is just 1984 spiced w/ a little of War of the Worlds for effect.

Don't get me wrong, I'm as intrigued as the next gamer about the fate of Gordon Freeman and his solo resistance against monolithic oppressors. But is HL2 less fun w/o the (derivative, and honestly uninspired) plot? I don't think so. In fact I'd probably like the series more if a) they got around to finishing the damn thing quicker and b) there were less "Hi, I'm someone who survived Black Mesa, let me tell you very little information about whats going on so this asinine story can have some dramatic tension till it anti-climaxes...again."

Crysis was more or less Predator 1 with more boogy-monsters. But so what? A lot of games w/ bad or next to no story (Anything Mario, for example) are loads of fun to play.

Now, a story can add to a game, obviously. CoD4 was had a very impressive story, but it was about advancing the game, not the other way around. When there's 20 minute cutscenes I can't skip that explain in excruciatingly dumb writing certain plot points that have zero to do w/ the actually playing the game (a la Assassin's Creed, among others), then there's a problem.

What I'm laboriously trying to arrive at is, if Crysis was a NYT best-seller in paperback, then there's a good time to fault it for story. But no video game should be subjected to that critique. Crysis doesn't beat you over the head w/ its story (too much), and as a gamer I can't fault it for the weakness of the plot driving the game.

Crysis was held back by poor coding and repetitive gameplay. The first few hours were great, but when you realized the rest of the game was going to be exactly the same, then the experience is lessened somewhat. And then you realized the rig you've worked so hard on perfecting, and for most any other task is finely suited, failed at running this behemoth. I know that Crysis at theoretical "full" (and that is still only theoretical at this point, as far as I'm concerned) looks better then any game out there. But in reality, to my eyes at least, a much better optimized game like CoD4 actually looks "better," mostly because I can run it at higher settings and have smoother gameplay (that and CoD4 on it's own simply looks fantastic).

So, 7/10 is my arbitrary rating. Competent gameplay, but nothing to be amazed by. There's a lot worse you could do than Crysis (in story and fun factor). Multiplayer could have saved it, but that was obviously a tack-on and not taken seriously by the devs.
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Callisto
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post #24 of 24
Thread Starter 
^ What you say is very true. My rig has never failed at any game I have thrown at it (Assassin's Creed, CoD4, GoW etc.) and it seems like Crysis just destroys this notion. But thats not even the problem. I'm enjoying the game LESS when I have to play at lower settings than when I played CoD4 completely maxed out.
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