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[Guru3D] End of game piracy - Page 7

post #61 of 120
It is a repost because I had a huge argument with someone in the other thread. =| But still, it won't work.
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post #62 of 120
Eh, aren't CD keys already a good way to prevent piracy?
    
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post #63 of 120
If the game is played strictly online, then yes. Unless the algorithm for generating the codes gets cracked, that is.

For offline games, no-cd and activation bypass patches are out within weeks of release.
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post #64 of 120
Quote:
Originally Posted by Jarhead View Post
So what you're telling us is that we have to have it even though it won't work. Note that all of those "pirates"(more like leeches) are using software provided by those "hardcore hackers." That is the situation as it currently stands at this very moment. If they can pick the lock now, and will be able to pick the lock later.
You're living in the past. the software provided by the "hardcore hackers" is software meant to crack or bypass other software... This chip is not software, it's hardware. think of how hard it is to volt-mod or flash a graphics card through the BIOS... you can end up bricking your card trying to do that.

Do you honestly think most people out there are flashing their graphics cards? do you think even 1/1,000th of the pirates out there know how to volt mod a graphics card?

If this is implemented right, the difficulty level of disabling this chip should be on-par, or even higher than flashing a graphics card. something which many people (myself included) wouldn't even think about attempting

Quote:
Allow me to correct you.

This chip does not spy on you, yet.
This chip does not monitor any online or offline activities, yet.
This chip does not report you to the authorities, yet.

This chip does nothing more than make you unable to install/play pirated games, yet.
Lol, I think you mean "So far", yet doesn't make any sense there... and that comment wasn't even directed at you, why are you responding to it?

Quote:
When it fails as you've already conceded that it will, those pushing this one will say we need a more advanced one. And it will need to be more intrusive, because obviously the first one didn't go far enough. By the end of this records of every word typed, every link clicked, and program run will be sent to dozens of different "Intellectual Property Holders" in the name of stopping that which has already been determined cannot be stopped.
I doubt that when and if these chips become easily and widely crackable, that they will try to make a new chip, it would be too hard to transition the entirety of the market, they will most likely change the coding in the game.

And clearly it hasn't been determined that it can't be stopped considering there are corporations willing to spend millions upon millions of dollars implementing something like this.
Edited by HugeDink - 5/24/08 at 4:14pm
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post #65 of 120
It will NEVER work though, if anything it would be a good way for some motherboard makers to make more of a profit. They could go around advertising that their motherboard doesn't have this stupid piracy chip and it is highly overclockable or w/e. Also, even if you had one of these motherboards I can guarantee that people would release a custom BIOS or application that would allow you to disable it. After all, it is all 0 and 1's so it's always going to be by passable.
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post #66 of 120
Methinks Mr. Bushnell underestimates the collective capabilities of the net. CSS was supposed to be uncrackable...the HD-DVD/Blu-Ray mechanism was supposed to be uncrackable...the X360 was supposed to be uncrackable...

Alan, everything is crackable. Don't kid yourself. Whatever your top engineers create, the black hats will deconstruct.

Quote:
Originally Posted by MasterKromm View Post
It doesn't have to be eradicated, simply made so difficult/inconvenient that most will be unable to play the pirated games.
Exactly, and this is why the X360 protection is actually a success even though it's been cracked: it's just not as easy as it used to be with the old XBox, PS2, or PS1. It has reached a difficulty level that will turn most "casual pirates" away.

And this is where success in Asia can be found. People pirate there left and right because it's easy to do, so easy that it's become the cultural norm. They will have a steep hill to climb there though, because it is the cultural norm; people will be pissed that they have to spend $20 for a DVD that they used to get (illegally) for $5.

Quote:
Originally Posted by adam144 View Post
The only reason there is any piracy today is because, largely, the games out there right now suck, so people don't want to put their hard earned cash on the line for a piece of crap.
Oh, that's just crazy. Games out today are some of the highest calibre games ever made. 2008 was repeatedly called one of the best gaming years ever, and I strongly agree. Saying that "games today suck" is just crazy.

And saying that piracy is high because games suck doesn't even make sense. Unless you meant to trot out that tired lie that people pirate games to make sure they are good first, then buy them if they like them...which is still illegal even if it were true (which it isn't...pirates pirate, then they lie about it.)
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post #67 of 120
Quote:
Originally Posted by VulcanDragon View Post
Oh, that's just crazy. Games out today are some of the highest calibre games ever made. 2008 was repeatedly called one of the best gaming years ever, and I strongly agree. Saying that "games today suck" is just crazy.

And saying that piracy is high because games suck doesn't even make sense. Unless you meant to trot out that tired lie that people pirate games to make sure they are good first, then buy them if they like them...which is still illegal even if it were true (which it isn't...pirates pirate, then they lie about it.)
I totally agree.

It almost seems fashionable or something nowadays to bash every game released regardless of its merit. Take Crysis for example. Everyone sang its praise, and then on release day "Suck sucka sucka sucka suck suck" from every corner of the internet. Give me a break... the game is monumental. Storyline is so-so, and so what? Last time I checked, FPS games were about shooting stuff, lots of stuff, and blowing stuff up, and then shooting more stuff. I don't need to have an emotional experience and start crying because Alyx's dad got whacked by a giant grub... I want to shoot and kill things, lots of things.

The funny thing is that all of these parrots squaking about how all these games suck, never have any good reason why that is so in comparison to say... the last 26 fps's they've played. WTH did you think you were getting, Purble place? Its an FPS for Pete's sake.

Take Blacksite:Area 51... scathing reviews by critics. Was it great? No. Did I shoot the hell out of everything you can shoot in that game? Yep. Did I have fun doing it? Yep.
post #68 of 120
Totally against this.....


Next they'll put these in vehicles and if you speed the chip will send the data to a satellite and then you'll receive a ticket in the mail 2 days later.
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post #69 of 120
I really wish they'd get off this topic.

They can't stop it. Really, they can't.


Sure, stealing is bad, but really, Let's be realistic.
    
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post #70 of 120
The only way they will completely end game piracy is to stop making games.

Quote:
Originally Posted by mhsbrian View Post
Totally against this.....


Next they'll put these in vehicles and if you speed the chip will send the data to a satellite and then you'll receive a ticket in the mail 2 days later.
Nah, OnStar is already set-up to do that.
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