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Age of Conan - Worth Getting? - Page 8

post #71 of 78
From what I have watched and heard from my friends playing it, AoC is refreshing because the game really seems to cater to the more casual MMOrs, unlike WoW's raid or arena exploit or die approach.

And me being a WoW player I guess I do have a bias towards WoW. I don't quite understand the rave about the graphics in AoC. I kinda liked the art direction that WoW took. Mixing the cartoonish designs in the fantasy realm was pretty unique I thought and allowed the game to be aesthetically pleasing while also running smoothly. So when I come to appreciate that I really do cringe when I look at the graphics of other MMO's jumping on the graphical bandwagon of over bump mapping everything and screwing around with the light so much and trying to make things look 'too' real.

I'm all for better graphics, don't get me wrong. But when the realism in graphics is pushed too much things awkwardly stand out.. like when a highly detailed character is so different from their surroundings that they actually stand out in a bad way.
Edited by NeueZiel - 6/3/08 at 9:05am
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post #72 of 78
Quote:
Originally Posted by NeueZiel View Post
AoC is refreshing because the game really seems to cater to the more casual MMOrs
presicely.

if you have played many MMO's in the past, and expect something new and revolutionary, don't hold your breath with AoC.
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post #73 of 78
Quote:
Originally Posted by R2D2 View Post
The graphics are nice....but the game launched with a ton of stuff missing and a ton of bugs that should have been situated before a launch. I'm not saying I hate the game...I enjoy it and have played to 35 already. But...I better see some major issues fixed in the remainder of my free month or I'm leaving till it gets better.
Is this your first MMO? I don't think a game has ever launched without things missing or broken.
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post #74 of 78
Well, I gave in to buying it (seeing as there's no sign of getting a trial ). It was the last copy at the local Gamestop, so hopefully this will be a nice experience. I'll post my thoughts when I've played it for a while.
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post #75 of 78
Thread Starter 
Quote:
Originally Posted by sccr64472 View Post
Is this your first MMO? I don't think a game has ever launched without things missing or broken.
Uh no, this is far from my first MMO. I played SWG from launch which was hands down one of the worst MMO launches in history. I said things that should have been situated before launch. This means things like the obnoxious and rather tedious navigation of terrain. My character can get stuck on a STAIR STEP and not be able to move until I jump. Personally that is ridiculous to me...that's not just a minor bug, that's a major navigational issue in my opinion. Another example could be the large amount of bugged quests. I would have assumed they would have thoroughly tested the quests before launch...but apparently not.

Things like server stability and stuff can be unforeseen or uncontrollable issues that you can't deal with until they actually happen. But terrain navigation and quests working properly...those are things that should be damn close to flawless before a game even thinks of launching.
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post #76 of 78
Quote:
Originally Posted by R2D2 View Post
Uh no, this is far from my first MMO. I played SWG from launch which was hands down one of the worst MMO launches in history. I said things that should have been situated before launch. This means things like the obnoxious and rather tedious navigation of terrain. My character can get stuck on a STAIR STEP and not be able to move until I jump. Personally that is ridiculous to me...that's not just a minor bug, that's a major navigational issue in my opinion. Another example could be the large amount of bugged quests. I would have assumed they would have thoroughly tested the quests before launch...but apparently not.

Things like server stability and stuff can be unforeseen or uncontrollable issues that you can't deal with until they actually happen. But terrain navigation and quests working properly...those are things that should be damn close to flawless before a game even thinks of launching.
Odd, I have yet to encounter a bugged quest and I've done a ton of them. What level were all these bugged quests you encountered?
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post #77 of 78
Quote:
Originally Posted by NeueZiel View Post
From what I have watched and heard from my friends playing it, AoC is refreshing because the game really seems to cater to the more casual MMOrs, unlike WoW's raid or arena exploit or die approach.

And me being a WoW player I guess I do have a bias towards WoW. I don't quite understand the rave about the graphics in AoC. I kinda liked the art direction that WoW took. Mixing the cartoonish designs in the fantasy realm was pretty unique I thought and allowed the game to be aesthetically pleasing while also running smoothly. So when I come to appreciate that I really do cringe when I look at the graphics of other MMO's jumping on the graphical bandwagon of over bump mapping everything and screwing around with the light so much and trying to make things look 'too' real.

I'm all for better graphics, don't get me wrong. But when the realism in graphics is pushed too much things awkwardly stand out.. like when a highly detailed character is so different from their surroundings that they actually stand out in a bad way.
I think AoC hits a nice point between technical graphics and artistic. There's a hill in Conall Valley that I stand on at times and just look at the enviroment. It's a beautiful game. I never had a problem with WoW's graphics, and loved zones like Teldrassil and Ashenvale, but I gotta give props to AoC for some great stuff. If only more people's computers could handle it.
post #78 of 78
Quote:
Originally Posted by Killadelphia View Post
I bought this game on launch day and played it for a couple and then proceeded to cancel my subscription. For on thing it doesn't even seem like an MMO because of all the instancing, and no quests required me to go out and find a friend. It always seems like there is no one around. Playing through the newbie zone I was thinking to myself "Oh well, maybe once I get off this damn island things will change." I finally get off the freaking island, and guess where I end up? Another ****ing island (Khemi for those who are wondering, I played a Stygian - Herald of Xotli). Everything is instanced and you hardly ever see any other players, let alone interact with them. I guess this game would be nice if you like single player games where you grind up levels.

Onto the combat... which is oh-so-revolutionary. Yes you start off with 3 directions you can attack from but you just end up mashing on the same direction, whichever has the least shielding, over and over again. And if you don't pay attention for a second and stop mashing that key your dumbassed character just stands there taking a beating. You get combos which you trigger and then must press the corresponding attack direction(s) to pull off, but they are all pretty boring. The combat in this game fails to live up to even WoW standards because it doesn't have the movement in combat which makes WoWs combat better than other MMOs.

On top of all of this it is hard enough to get a PC that can run the damn game, this game loves to stutter and it seems to do so regardless of graphics settings or resolution. That's just what I think of the game so far. I have yet to hear from anyone who is thoroughly impressed with, loves the game, and could see themselves playing it for any extended period of time.
There are a lot of instances, some that I don't understand (one room instance, ***?), but most of the zones are big enough that you can go a full 10 levels without having to change instances all the time. You spend 20-30 in Conall Valley which is one big area. It's not like you are hitting an instance every few minutes. And the small ones load in like 2-3 seconds, so its not like you are stuck there waiting.

And there are plenty of people running around the game (its at 500,000 subscribers now), but every zone has multiple instances. You can still talk to people in other instances and group with them, but it helps alleviate a group of people camping one mob.

The combat is fun, at least for me. You say it doesn't have the movement of WoW's combat system, but it does, and has more reasons for more classes to move. Dodging left, right, forward, or back provide different benefits like increased evasion or stun. Casters and rangers have their kiting and rooting. Every class has a reason to move, whether they do or not, is up to them.

True many computers have trouble, but that will improve over time. Most people are finding ways to improve their performance through the Advanced Video Settings.

I have talked to a lot of people who enjoy the game immensely. There are definitely problems/glitches/bugs, but none of them are game breaking to me.

I bought this game on a whim. Had not really read anything about it, or looked into it at all. I saw a video of it somewhere, read about it for about a half hour, then decided to get it (I wasn't playing anything since I was tired of WoW, EQ2, and TR). My only regret is that I didn't get the Collector's Edition... the soundtrack is amazing.
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