Originally Posted by Yahoo!
In a New York Times article, Hollick revealed that he earned about $100,000 for 15 months of work recording dialogue for his role as GTA IV's protagonist. The game, however, has gone on to rake in over $600 million in a mere two weeks.
And Hollick won't see a dime of it.
"It's tough, when you see Grand Theft Auto IV out there as the biggest thing going right now, when they're making hundreds of millions of dollars, and we don't see any of it," Hollick told the Times. "I don't blame Rockstar. I blame our union for not having the agreements in place to protect the creative people who drive the sales of these games."
The pay discrepancy stems from the fact that Hollywood has yet to make provisions for electronic media, including video games or the Internet. Instead, actors get paid standard Screen Actor's Guild day wages for their work (roughly $730), leaving them out of the lucrative residual loop should a property become financially successful. When it becomes as successful as GTA IV, an actor could be out literally millions.
When i first saw the story i thought he was just whining, but after seeing how the residuals don't get to them in this field like any other, he was obviously shafted.
Edited by FuNkDrSpOt - 5/28/08 at 1:40am