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[HW-Infos] Nvidia PhysX

post #1 of 43
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This was translated from German.
Quote:
Originally Posted by Babel Fish Translation

Backbreaker will become the first play that on the bought PhysX technology of the new NVIDIA sets diagram maps. The American football Game of Natural Motion can compute physics with the help of the PhysX API correctly and use the hardware as accelerators. A new fact also the animations in the play become. It will not gestalltet like so far before, but can with the steered characters and simulated solid-state physics motor operational sequence be computed directly. PhysX immediately in Nvidia green Around the spectators to the actions of the play happening react to let Backbreaher uses „euphoria “(admits from GTA4 and StarWars: The Force Unleashed). The movements of the characters on the lawn are physically correctly computed with „morphemes 2,0 “. During the representation the GeForce Grafikkarten takes over Grafik-und physics computation, so that one can offer an impressing play experience with efficient hardware. On a presentation the developer Natural Motion showed a Snapshot of the play and knew the critics to inspire.
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post #2 of 43
Wow, so even characters' movements will be animated live instead of prerecorded. That's pretty cool. We're all fairly used to seeing pre-animated figures in our games. The idea that the mechanics of the legs, etc will be programmed and then realistically animated on the fly will be interesting to see.

http://www.backbreakergame.com/

Rob
Edited by RobRedbeard - 5/28/08 at 2:59am
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post #3 of 43
I have a hard time realising that, im so used to prerecorded movement (not ragdoll physics) that its going to be weird. And very very real if they implement it in other games as well (Eg watch the other characters correctly go/climb up stairs, walking over obstacles etc)
I like it, bring it on!
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post #4 of 43
Ohh sounds fun.
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post #5 of 43
So what games are going to be using the nvidia physx?
post #6 of 43
Quote:
Originally Posted by RobRedbeard View Post
Wow, so even characters' movements will be animated live instead of prerecorded. That's pretty cool. We're all fairly used to seeing pre-animated figures in our games. The idea that the mechanics of the legs, etc will be programmed and then realistically animated on the fly will be interesting to see.

http://www.backbreakergame.com/

Rob
Spore is already going to be doing this.
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post #7 of 43
*drools*

Please, Want, Now

So will the new nVidia cards support it or will the older (8, early 9) cards support it aswell?
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post #8 of 43
Quote:
Originally Posted by TnB= Gir View Post
So what games are going to be using the nvidia physx?
There are very little games that use it now but i dont think games will do anytoime soon. Just look at how quad cpus and dual gpus are getting treated.
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post #9 of 43
Quote:
Originally Posted by RobRedbeard View Post
Wow, so even characters' movements will be animated live instead of prerecorded. That's pretty cool. We're all fairly used to seeing pre-animated figures in our games. The idea that the mechanics of the legs, etc will be programmed and then realistically animated on the fly will be interesting to see.

http://www.backbreakergame.com/

Rob
GTA:IV?
post #10 of 43
Damn. DX10.1 or PhysX. Why can't Nvidia just make their cards DX10.1 compatible, as well? Would make the decision easier.
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