Originally Posted by CL3P20
Sounds good, hope to see some new eye-candy in future releases.. or maybe some advanced physics effects in game play.
-any word on the ATi counterpart to compete with Nvidia's design?
That's a big question. The original intention of GPU physics 2-3 years ago could only improve eye-candy. Ageia implementation of PhysX improves eye-candy and interaction. We are not sure how it will be implemented now.
There is no ATI counterpart to physics. However, PhysX remains an open API and ATI can translate to work on their cards. NVIDIA use CUDA to implement PhysX on their cards. The only counterpart is by Intel and their aquired Havok. They want to do CPU physics.
Originally Posted by Mjolnir
I'm sorry. I'm not quite sure I follow. Is this going to still be the discrete physx card, like before, only rebranded, or is this going to be emulated by the GPU or is there going to be an integration of the physx processor on the GPU board?
The PhysX card is gone. PhysX will be emulated by the GPU. It will be done by the GPU.... will it take a dedicated graphics card? We don't know yet.