Ok, what's all this about there being no performance boost with more than one graphics card? Here's some links to disprove that:SourceSourceSource
That said, I know a lot of people complained about issues early on and I have no idea how ATi cards fare. I also accept that the scaling isn't exactly linear but we all know that SLi has it's own problems with efficiency.
The next thing everyone seems to be complaining about is the optimisation, come on people, we all know that there is a hell of a lot going on in any given frame of Crysis, not only are there more polygons than most other games but each polygon has many more effects applied to it, screen-space ambient occlusion, shadowing, real-time sun rays, overlays, shaders and that barely touches the surface. Whether you think it looks realistic or not, whether you even notice the finer details aren't important, they're still there and being rendered for the people with 2560x1536 32"+ monitors when you set everything to very high mode.
Crysis isn't unoptimised, Crytek just made the mistake of assuming people would be happy to play the game on medium settings today and very high settings in two years time. The aount of things you can turn on are too great for current hardware and people don't seem to be able to understand that, they think any game they buy should run at maximum settings on their new computers.
Granted, the game is absolutely full of gameplay-related bugs and issues, I've suffered them myself, but I really don't think they did that bad a job of optimising. At the end of the day, there's only so far you can optimise code, after that you have to rely on hardware optimisations.
If you have a CPU that can only add two numbers together in one clock cycle, but you want to make a calculator that multiplies two numbers together, you have to take multiple clock cycles to run multiple additions, based on the the two numbers. If a new CPU comes along that can multiply in a single clock cycle too, you can adapt your calculator to be more efficient. That's the theory behind the numerous Direct X releases, with each new version there are new technologies that allow different things to be performed faster and more efficiently, at least in theory.
Aside from that, I agree the gameplay is a bit mediocre, but I'm a graphics whore at heart and about 65% of the game experience for me is based entirely on the graphics, so whenever I need to justify the cost of my PC, I run Crysis with my custom config. PM me if you want it, but it makes the game look like this (pics too big to post here IMO):
I get 28-34 FPS average with my sig rig, which is plenty to have that level of detail, a good compromise, in my opinion.
EDIT: GAH! Curse you photobucket, shrinking my screenshots! Fine, here's another two links to those same pictures at full size:
EDIT2: Better yet, I can use the shrunken photobucket shots as previews!If the full-size ones don't work, try reloading.
Again, if anyone wants to see my config, PM me. Edited by Hterag - 6/1/08 at 8:52pm