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[The Escapist] Zero Punctuation : Oblivion - Page 2

post #11 of 22
I don't get why Zero Punctuation is always posted as news every week, especially when reviewing older titles. I mean, I love Zero Punctuation but can you imagine if people started posting AVGN or Screwattack Game Vault videos in the news section?

With that said, I'm such a nerd for laughing at the "if nothing; else remember" programming joke
    
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post #12 of 22
With that said, I'm such a nerd for laughing at the "if nothing; else remember" programming joke


same here lol

omg i can't keep up
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post #13 of 22
I loved the game but yeah... he was very dead on in a lot of things.

Suprised I am that he didn't just TEAR APART the leveling system.
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post #14 of 22
Honestly I felt like he didn't spend very much time playing the game, and just made a lame attempt to rip at the few things he didn't like. He didn't seem to realize that there were some different environments like the snowy mountains, ect., and obviously didn't spend enough time playing to even realize that the leveling system was different from a normal RPG.
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post #15 of 22
Quote:
Originally Posted by Crazy9000 View Post
Honestly I felt like he didn't spend very much time playing the game, and just made a lame attempt to rip at the few things he didn't like. He didn't seem to realize that there were some different environments like the snowy mountains, ect., and obviously didn't spend enough time playing to even realize that the leveling system was different from a normal RPG.
Damn near every environment looks the same, take away the grass and you'll see what i mean.

The leveling system is flawed and ridiculous, which is why both Frans and OOO (as well as others) exist.
post #16 of 22
What exactly is wrong with the leveling system? Is it the fact that everything is leveled to you so it doesn't feel like your getting stronger (I hate that) or that you have to level your major skills to raise your overall level?
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post #17 of 22
I totally agree with Yathzee on this one. I REALLY tried to like Oblivion. Just couldn't do it.
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post #18 of 22
Quote:
Originally Posted by Somenoob View Post
What exactly is wrong with the leveling system? Is it the fact that everything is leveled to you so it doesn't feel like your getting stronger (I hate that) or that you have to level your major skills to raise your overall level?
Both of those are part of the stock game. The second one isnt' bad though, as you are constantly using your major skills as you pick them based on what class you are. So if you are a fighter and use swords, you should be using them and increasing that skill. So that second part isn't a problem.

There was also something with items leveling up as you find them or something. The system was pretty darn broken in most people's opinions.
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post #19 of 22
The main problem with the level system was that EVERYTHING leveles with you. You could theoretically beat the game at level 1 with basic equipment. All the spawning lists for items, npc's and random beasts are based on player level. It gets ridiculous because when you're traveling the countryside at level 1 you get ambushed by bandits in super basic gear, but at level 20 you're getting hit by guys wearing the best gear in the game. It just doesn't make sense and therefore completely shatters any sense of immersion.
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post #20 of 22
That's exactly my buggest complaint with Oblivion.^

As for Yahtzee's review, I totaly agree with about half of it, and totaly disagree with half of it.

Oblivion wasn't too big, it was too small. I liked the scale of Daggerfall, many thousands of square miles, not a paltry 16.

Oblivion wasn't too complex, it was too simplified and consolish compaired to Morrowind, and especially Daggerfall.

I think he was dead on about the fast travel, voice acting, and lack of immersion.
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