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[Bit-tech] What The Hell Is Wrong With Japanese Games?

post #1 of 35
Thread Starter 
The Article

Quote:
"Why is it you can sometimes tell that a game was developed in Russia, France or America – and what does that mean for gamers?"
Quote:
"Western audiences can accept magic-wielding Dungeoneers it seems, but lose faith when the majority of NPCs carry swords bigger than a schoolbus."
Quote:
Here's a more specific example. At the start of Crisis Core: Final Fantasy, the main character is dropped on top of a train and ordered to neutralise enemy forces by making some fairly odd quips and charging towards machine gun-toting stormtroopers with a sword. An impossibly athletic jump here, a bullet chopped in half by a sword of eyebrow-raising proportions there and ten seconds later he's standing in the open, talking on the phone as enemies only a few feet away continually avoid hitting him.

Somehow, if that scene were in a western game I think it would go down differently - I suspect a western hero would change his sword for a gun and spend most of his time rolling from cover to cover.
Quote:
"Why is it that Japan is known for it's RPGs and Rogue-likes, while in America Grand Theft Auto is the hottest commodity of any given year?"
great read.....

edit:
READ the full article people!
don't just see the title and say your opinion. the title is a rhetorical question

Edited by wuyanxu - 6/6/08 at 4:19am
post #2 of 35
I think thre's nothing wrong with japanese or asian games, they just use the references of their culture and take them beyond the reality but without loosing focus.
I practice martial arts and some scenes in manga/anime you could think "that's impossible" then really it isn't, jsut requires hardcore training =P (not meaning you can cut bullets with your sword or do kame-hames, but some jumps and kicks are truthly possible).

My 2 cents!
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post #3 of 35
Did Yahtzee write this rofl.

I love my jRPGs and I so don't give a hoot if you hate them. There are enough fanboys and fangirls to keep them coming.
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post #4 of 35
Nothing wrong. different cultures = different views/styles. I love jRPGs, and I love those huge bastard swords. I much prefer swords to guns, but that's just me
post #5 of 35
The article is retarded. The vast majority of Japanese games I grew up on are NOT RPGs. Mario? Duck Hunt? Excite Bike? Ninja Gaiden? Punch Out? Mega Man? Double Dragon? Simcity? Paperboy? Robocop? Those are just the ones I can come up with off the top of my head.
Edited by OpTicaL - 6/6/08 at 4:10am
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post #6 of 35
Crisis Core was amazing, so thar. I like japanese kinda games, they are a lot of fun and generally (to me) better than other games.
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post #7 of 35
Idk bout u but swords bigger than busses... thats fckin sweet but if the character looks like a chick thats hotter than the girls i know... then we are crossing the line here. If GTA had guns bigger than a school bus (aka Minigun from vicecity ) it makes it even better
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post #8 of 35
I have always like RPG's compared to the likes of GTA.
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post #9 of 35
There's nothing "wrong" with Japanese games. That's one of the most biased things I've ever read.

I grew up between two worlds - Far Eastern and Western. I enjoy gaming and animation provided by both cultures. That's just me. If you're not crazy about a certain genre, don't buy it.
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post #10 of 35
The mention of old west games reminds me of Call of Juarez. It was pretty weird to run around distracting people with bible verses.
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