Originally Posted by NuclearCrap
Is object motion blur disabled in this config? If it is, then there's no point in running DX10. And FYI, water quality is best when forcing Very High on DX9. Very High on DX10 doesn't give as much water details at a distance. You might wanna experiment with that and hopefully do further optimizations.
motionblur was such a performance drainer. i ended up dropping it from the config becuase disabling it opens up the door for more lighting and visual tweaks.
As for DX10, i am on Vista 64 and i found i actually lose about 2 frames by forcing DX9 so figured i would just run DX10. Lighting effects seem a tad better in DX10.I didnt realise the water quality was better in DX9 though
....i'll have to check that out.
Originally Posted by Hterag
Actually, I'm not even going to argue, that's not what this thread is for.
Now then! The first feature I'd like to demonstrate for anyone who hasn't yet seen it is edge anti-aliasing! Much cheaper than normal anti-aliasing and it makes most things look better, in my opinion.
Here's some comparison shots (click for full-size versions *highly recommended
No Edge AA
Edge AA set to 2
The command for this is: r_useEdgeAA
The default is 2 on Very High mode, not sure about the other modes but it's definately worth enabling, you can set it to 1 but as you can see in those shots, there's only 0.8 frames per second lost for setting it straight to 2. I suppose it's down to preference whether you set it to 1 or 2, but it's definately worth enabling if you're struggling with normal AA. Note: You can't enable normal AA at the same time.
thanks for showing comparison shots.
i noticed edgeaa alsomakes medium distance textures look better as well.
when i tried your config i did notice that it definately looks better(good job
) than the one i made but it cut my frames down by about a third.Edited by kkbob33 - 6/8/08 at 11:38am