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Counter Strike vs COD4

post #1 of 50
Thread Starter 
I see alot of people still playing Counter Strike how does it compare to COD4 (Which I love to play!)?

Why are there so few COD4 (OCN) players?

Why is the OCN COD4 server never bussy?
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post #2 of 50
theres a bunch of cod4 online players. just that they dont play our server, and why? they're busy posting or messing with there own clan. lol


also counter strike is ok, and i play it a lot only because well i feel like my mind can absolutly numb down, and still do ok or good, cod4 its alsmost the same thing, but you do need to pay more attention, and personnally i find it more rewarding.


cod4 is easier to kill folks, but harder to be good at it.
    
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post #3 of 50
I greatly prefer COD4, I think CSS is extremely primitive and basic. But there are plenty of hardcore fans that would disagree with me.
post #4 of 50
Cod4 easily.

Mostly because its not covered with overseas players screaming down their mic 'LOLZ I PWN3D J00. UR H33D F3LL OFF!11!1!!!one!!!1!!" from behind a wall.

Servers are more regulated. and you dont have to cheat to prove your good.
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post #5 of 50
I strongly disagree with most of the opinions posted here. I have played both Counter-Strike and Call of Duty 4, and the reason they are both played is due to the separate crowds each game appeals to.

Counter-Strike is meant to be for extreme gamers. Macro's and binds are massively used, the graphics are relatively simple so that almost everyone can play the game well, it is extremely balanced and no one gun is overly dominating. It has been the number one choice for seriously competitive gamers as it prevents spawn camping due to level design and the ability to fire through walls, the levels are balanced, and the game has been perfected to be the truest test of raw first person shooter skill. The players are extremely competitive, and the only time you encounter people acting like total jerks is in Counter-Strike: Source, as the hardcore gamers prefer Counter-Strike 1.6's balance and the immature kids think the graphics "are gay".

Call of Duty 4 contrasts Counter-Strike in entertainment level. The game has great graphics, has rewards for being skilled, i.e. calling in air strikes/helicopters, and, to a certain extent, leveling up your account linked to your CD Key. However, the implementation of the XP system, the relatively high system requirements, the imbalance which, in the hands of skilled players, can be seriously abused, and the maps in which the starting team on certain sides has the advantage make it a much less competitive game and the contrast skill-wise of the worst and best players is much closer than in Counter-Strike 1.6.

Don't get me wrong, I prefer Call of Duty 4 much more. It's much more fun, but the reason why Counter-Strike 1.6 is still played by many people is that it is a much more accurate measure of skill and appeals to the hardcore competitive-level gamers.
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post #6 of 50
CSS easily

Play COD4 almost every day and it is really good. It is awesome for lan party's. BUT... CSS is the standby. COD4 will die and CSS will still be around long after people are done talking about COD4. Just my opinion
Edited by mllrkllr88 - 6/12/08 at 9:28am
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post #7 of 50
Lol. CS:S sucks. It's for noobs.
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post #8 of 50
Both game are really good. Thats why some people are still playing COD, COD2 , CS 1.6.
post #9 of 50
I've never understood the attraction of CS. It's stock is one game type, that heavily favors defenders and doesn't force any kind of round switch. GG or DM mods are lackluster at best. Hit detection is atrocious, and I fail to comprehend how crouching hip-firing is more accurate that standing hip-firing; hip-firing being the only mode available for some reason.

The mechanics are just all whacky, despite the much-overrated source engine driving it. Instead of running over cabinets or barrels I bounce off them like they're made entirely of rubber-bands.

CoD4 is a near-perfect implementation of a online-shooter. Objective maps force round switches; TDM and FFA are built-in; maps for the most part are incredibly balanced (although some more than others depending on the number of players - Shipment or Wet Work are painful w/ more then 20 players); Certain guns need tweaking but the large variety usually ensures only that min-max k:d obsessed tweak-freaks are the only one's abusing it. The perks gives the lesser-experienced players a means of evening the playing field while providing variety for everyone.

It's not perfect; like I said some guns/perks can be abused, some maps just arn't suited for certain gametypes, but these are minor and are also present and far more pronounced in CS (minus the perks).
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post #10 of 50
CS:S feels very dated after COD4
    
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