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[Gamershell] GRID Patch 1.1 out!

post #1 of 9
Thread Starter 
Yup the patch is finally here for this awesome game!

Note: This patch is only for the PC-DVD version of the game and is not compatible with versions bought through Direct2Drive, Metaboli & Steam. Patches for the downloaded versions should be available “within daysâ€.

Gamershell [188.71MB]

GRID Patch change list

Network bug fixes
• When viewing in spectator mode – wheels should now turn correctly.
• Session searching now functions correctly when there are lots of full sessions (PC and PS3).
• Track and route options no longer change when host gets back to lobby in private/LAN.
• Race results are now correct if a host migration occurs at the end of the race.
• Other player’s progress/positions are now correctly updated when you enter the race results screen.
• Several NaN (brown screen) related fixes. (also this should fix the "thousand-mile-warp")
• Increased bandwith use in network games (to reduce lag)
• Fixed a problem whereby it was only possible to upload one world record ghost to each track (PC and PS3)

• Race to race lobby timer is now 15 seconds
• A timer has been added showing how long the session has been up and running is shown on the tickertape after joining a session.
• Changes to what is displayed in lobby when a player has kick votes.
o The player who has been voted for can see this fact and the number of votes they have received.
o Players who have voted to kick someone can see who they voted for but cannot see the number of votes.
o Players who have not voted do not see anything.

• Added ability to get the next page of sessions in private session results (PC and PS3)
• Banned sessions no longer appear in private session list.
• Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line.
• Added ability to change collision types in private and LAN sessions (not enabled in Demolition Derby).
o Forward Only (this is the normal behaviour for Ranked/Unranked)
o On (Collisions are always on)
o Off (Always off).

• Numerous anti griefing checks to turn off collisions when players are griefing.
• Fix for distance shown in distance online stat.
• A warning message is now shown the first time you enter system link.
• In non-drift races, the race results screen shows the fastest lap that each player achieved in that race.
• When a player retires or terminally damages in race, a message telling all players of this fact is sent to the chat system so displayed in the overlay in game.
• Cars become semi-transparent when collisions are turned off due to griefing.
• Improvements to prediction system to reduce effects of lag when players are close by

Game - general

• Xbox 360 achievement fix. (Drive 'em all)
• Several optimisations and performance improvements.
• It is now possible to look left and right while in bonnet camera.
• Fix for a hang when selecting a gear outside the gears available on the vehicle (this was possible with H-Shifter)
• Fix for cars very occasionally flying into the air when hitting kerbs.
• Fixes for custom action maps
• Track rendering optimisations.
• Brown screen problem no longer awards achievements or causes glowing white cars.
• Fix for airborne achievement – now awarded even if car flips upside down during jump
• Fixed frame rate stalls and stuttering on Xbox 360.

PC Specific Changes

• Added support for Xinput wheel and Logitech Rumblepad 2, including default action map configurations.
• Adding ability to use H-pattern shifter in custom configuration by allowing configuration of gears 1 to 6 and reverse. Same for boost.
• Fix for missing Force feedback on Vista.
• Given user the ability to configure use of a pad or wheel through the hardware config xml file, this means that if the game fails to auto-detect the device type, they can specify it themselves.
• Changing microcode optimisation level for NVIDIA 7xxx series graphics cards to reduce a pause when using each shader for the first time.
• Adding support for triple head displays.
• Graphical corruption fix when using multiple GPU’s.
• Network chat text made less obtrusive.
• Numerous on-going compatibility fixes.
Edited by Mhill2029 - 6/12/08 at 12:09pm
 
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post #2 of 9
Description:
• Added support for Xinput wheel and Logitech Rumblepad 2, including default action map configurations.
• Adding ability to use H-pattern shifter in custom configuration by allowing configuration of gears 1 to 6 and reverse. Same for boost.
• Fix for missing Force feedback on Vista.
• Added the ability to override the controller type, so that if the game fails to auto-detect it, users can specify it themselves.
o Symptoms of the game failing to detect the appropriate controller type are:
? On a pad, handling is too twitchy, appears to steer “lock-to-lock”.
? On a wheel, the input lags and the linearity slider doesn’t appear to have an effect.
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post #3 of 9
A 188mb patch for this? Surely there must be more than that...
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post #4 of 9
Thread Starter 
Quote:
Originally Posted by Zeag View Post
A 188mb patch for this? Surely there must be more than that...
Updated with change log
 
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post #5 of 9
Been waiting on this.. Crossfire GRID here I come
post #6 of 9
Thread Starter 
I still get very laggy menu's etc when using SLI. Anyone else have some feedback on SLI/Crossfire?
 
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post #8 of 9
Thread Starter 
Quote:
Originally Posted by redsunx View Post
Are you thinking straight?

You just provided a link to a similar thread that was posted 6hours after mine.
 
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Corsair H105 (Push/Pull) Windows 10 Pro x64 2x 27" Asus PG278Q ROG Swift 144hz  Corsair AX1500i Digital ATX 80 Plus Titanium 
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Lian Li PC-O8WX ATX Cube Case Logitech Z906 5.1 Surround 
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i7-3930K (C2) @ (4.6Ghz) Asus Rampage IV Extreme X79 (Bios 3204) 3x EVGA GTX780Ti's SC Editions 32GB (4x8GB) G-Skill TridentX 2400Mhz 
Hard DriveHard DriveOptical DriveCooling
2x 256GB OCZ Vertex 4's (RAID-0) 2x 2TB Seagate Barracuda 7200.14 64MB Cache Pioneer BDR-207DBK Blu-ray Writer Corsair H105 (Push/Pull) 
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post #9 of 9
I saw that one first so...
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xx64en_client_en-us_Retail_Ultimate-_EN_DVD LED 23'' 1080P 5MS no dead pixels :D Goodwill 500w PCP+C 80+<3 
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