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[SK] New Conterstrike-Online Trailer - Page 2  

post #11 of 19
This is nothing but a slightly modified version of CS:CZ for the eastern market. We will never see it here.
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post #12 of 19
repost
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post #13 of 19
nothing new about this... old news... old video... old topic.
    
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post #14 of 19
Quote:
Originally Posted by Outcasst View Post
This game looks rubbish.
well it is CS, the first one, and the most recent CSS both looked and played like something you would want to give to your 12 yr old.
post #15 of 19
How about an updated version of CSS? The physics are terrible on CSS IMO.......they source engine has so much more. The collision and hit detection is horrendous....not to mention the gun handling.
Such a great concept is marred by these huge problems IMO. I don't know how it has it's cult following. I play it, but I'm not nearly obsessed like many around here....
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post #16 of 19
The trailers not so bad (though unnecessarily dramatized with horrible music). It makes CSS look like a war game when its mainly more of a strategic fps.

This games gonna be horrible. VALVe has disappointed me, letting Nexon turn their number 1 online game get turned into a ****ty anime.

:swearing:

EDIT:
Quote:
Originally Posted by binormalkilla View Post
The physics are terrible on CSS IMO
Quote:
Originally Posted by binormalkilla View Post
The collision and hit detection is horrendous
Are you kidding me?! The physics are AWESOME on the source engine. The hit detection just seems a little ****ed up because they tried making the game a little more realistic by making the hitboxes follow the player instead of being in the same position. This is to simulate the time it takes the bullet to travel through the air and hit someone. The flaw is that it doesn't matter whether you're far away or really close to your target so you still have to shoot ahead of whatever you're trying to kill (even when you're right next to them).
Edited by id_ram - 6/17/08 at 4:05pm
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post #17 of 19
Quote:
Originally Posted by id_ram View Post
The trailers not so bad (though unnecessarily dramatized with horrible music). It makes CSS look like a war game when its mainly more of a strategic fps.

This games gonna be horrible. VALVe has disappointed me, letting Nexon turn their number 1 online game get turned into a ****ty anime.

:swearing:

EDIT:


Are you kidding me?! The physics are AWESOME on the source engine. The hit detection just seems a little ****ed up because they tried making the game a little more realistic by making the hitboxes follow the player instead of being in the same position. This is to simulate the time it takes the bullet to travel through the air and hit someone. The flaw is that it doesn't matter whether you're far away or really close to your target so you still have to shoot ahead of whatever you're trying to kill (even when you're right next to them).
he means the physics in Counter-Strike:Source, not Source itself. he's saying the CSS game needs to be revamped to implement the Source engine better. and he's right about the hit and collision detection...

@binormal, im guessing you mean the way players always seem to get "stuck" on the objects in game...and how the shot register is poor, most of the time you aim at the feet to get a headshot.

i dont see what the big deal is about CS anyway, personally i think its a pretty crap game. i play it now and then to pass time. i shouldnt say crap, its ok. DoD is much better imo.

Call of Duty 4 is everything CS wants to be but cant.
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post #18 of 19
Quote:
Originally Posted by gtarmanrob View Post
@binormal, im guessing you mean the way players always seem to get "stuck" on the objects in game
Yes thats one of the problems VALVe needs to fix, I hate it when I camp behind barrels and an attacker shoots the barrels and then I get stuck behind them and they get a free kill

Quote:
Originally Posted by gtarmanrob View Post
and how the shot register is poor, most of the time you aim at the feet to get a headshot.
I dunno about you but I aim at the head to get a headshot

2 things I hate about CSS

1. When someone walks right over a grenade as it explodes and they only get like 30 damage when in real life you would die instantly!?

2. You get AWP shot in the leg and you die when in real life even if you get your whole leg blown off you'd probably live for maybe an hour or so?!

So yes CSS isn't a PERFECT game (though it could be) and letting an Asian MMO company use the name won't help it much.
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post #19 of 19
Remake of Counter-Strike Condition Zero for the Asian market. This version does not require Steam.
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